Mass Effect: Andromeda could have had up to ten new alien species, but they were cut due to budget, scope, and... cosplay considerations. One of the biggest criticisms of Mass Effect: Andromeda was the lack of new alien species, especially when the Mass Effect Trilogy introduced us to the Krogan, Asari, Drell, Batarians, Salarians, Turians, Quarian, Prothean, Hanar, Elcor, Keepers, Volus, Collectors, Geth, Reapers, Vorcha, and more. In our Mass Effect: Andromeda review , we said "What’s bizarre is that BioWare went to the trouble of shipping us 2.5 million light years away to introduce only two new alien races (plus some robots) over more than 50 hours of campaign and major side missions, and only one local joins your crew." [ignvideo url="https://www.ign.com/videos/2017/03/20/mass-effect-andromeda-review"] Apparently this wasn't the original plan, and many of the developers on Andromeda recently spoke to TheGamer to discuss why these new alien species never ma