Some games are inspired by the developer's deep, personal experiences. Others are sparked by real-world events, or love of other media. For Skatebird developer Megan Fox, it all began with a gif of a bird on a skateboard. Also, here: pic.twitter.com/Z0wPfDGrtf — Megan Fox (🛹🐦 OUT NOW) (@glassbottommeg) June 15, 2020 Fox is a seasoned developer, having worked in AAA on LEGO Universe before going indie and releasing games like Jones on Fire, Hot Tin Roof, and Spartan Fist. She started working on Skatebird in 2018 after, she says, Spartan Fist "bombed" and she had to let her entire development team go. Whatever she made next, Fox at the time was certain she would need to do it mostly alone. But that certainty didn't last long. First, a fellow game developer who goes by KevKev offered up a physics-based, skateboarding prototype codebase to anyone who wanted it, after he found that putting humans on skateboards was "inconsistent and weird." Fox began m