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Weird West Review
In this alternate universe, the West was won by trying a bunch of ideas so crazy they just might work… and if they don’t, hitting the quick-load button to revert to an earlier save and trying something even crazier until you pull it off. Thanks to that freedom to experiment with its world as you explore, Weird West is one of those games that feels like a stealth and combat playground even as it tells five mostly serious, well-written stories with interesting decisions throughout and a thoughtful conclusion. And with so much ground to cover and replayability to investigate, it’s well worth putting up with some quirks and underwhelming loot. What ties Weird West’s plot together is a group of shadowy figures using a magical brand to force your character’s consciousness into the bodies of various unsuspecting people. It’s a clever play on the way so many games have us take control of a character who already exists in that world but still need to bring us up to speed on their identity: h...
Warhammer 40K: Rogue Trader – How Did it Take This Long to Get a Warhammer CRPG?
It’s truly bizarre that across the nearly 30 years of Warhammer video games, we haven’t had a single one that attempted to channel the tabletop Warhammer experience by utilizing the genre that feels best suited to do so: CRPGs. But that’s all about to change, as Pathfinder developer Owlcats has been cooking up something to fill this void. During an extensive hands-off demo of Warhammer 40K: Rogue Trader, I checked out its extremely chunky turn-based combat system, drowned in its plethora of dialogue options and social skill checks, and nodded approvingly at its lovingly faithful depiction of Warhammer’s morbid universe. While it’s still very early, so far this CRPG is shaping up to be everything I’ve wanted from a Warhammer video game. If you’ve ever played (or even glanced at) a game of Warhammer 40K, then you probably know it’s designed for a hyper-specific kind of nerd who loves calculations, large-scale drama, and an incredibly detailed world one could easily get lost in. Warham...
Silent Hill Composer Teases New Project Fans Are 'Hoping to Hear About'
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Silent Hill and Contra composer Akira Yamaoka says in a recent interview that he expects to announce a new project this summer and teases that he thinks it’s the one people are “hoping to hear about.” In an interview with the YouTube channel AI Hub, Yamaoka appeared to speak about his latest work as a composer on The Medium. But when asked if there are any other projects he’s working on, Yamaoka responded that an announcement will likely happen this summer. What’s more, it could be a big one for fans. “You’ll probably hear something this summer to be announced,” Yamaoka said via a translator before adding, “And I think it’s the one you’re kinda hoping to hear about.”
source https://www.ign.com/articles/silent-composer-teases-new-project-fans-are-hoping-to-hear-about
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Let’s not mince any words here. Yamaoka is most famous for his work on the Silent Hill series where he was an original member of Konami’s Team Silent dev team. A new Silent Hill game has made its way around the internet rumor mills for years now since the cancellation of Hideo Kojima’s P.T. and is easily the ones fans are most excited to learn more about. In the years since P.T. was shelved, rumors of a new Silent Hill game in development have popped up several times. In 2020 a prominent leaker divulged that two Silent Hill games could be in development, one described as a “soft reboot,” and the other an episodic game similar to Telltale titles. Original Team Silent art director Masahiro Ito also tweeted in 2020 that they were working on a new title “as a core member,” and added, “I hope the title won’t be canceled.” This last line was interpreted as a reference to P.T. which led many to believe Ito was teasing a new Silent Hill game. However, Team Silent director and former Sony Japan member Keiichiro Toyama recently left Sony to start their own company Bokeh Game Studio with Gravity Rush designers Junya Okura and Kazunobu Sato. Toyama’s project is said to be a horror action-adventure title according to an interview with IGN Japan. [ignvideo url="https://www.ign.com/videos/2019/11/11/first-person-silent-hill-fan-remake-gameplay"] Meanwhile, Konami confirmed that it has not closed its game development operation following a corporate shuffle, and has said in the past it is always evaluating its entire IP portfolio for future game development. Things are very much unconfirmed at this time, so if you want to keep your hope in check, assume Yamaoka is talking about a new ESPN MLS GameNight reboot. [poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN. You can reach him @lawoftd on Twitter.source https://www.ign.com/articles/silent-composer-teases-new-project-fans-are-hoping-to-hear-about
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