As both a long-time competitive Smash player and someone who found the first Nick All-Star Brawl to be pretty disappointing, I came away from my hands-off preview of Nickelodeon All-Star Brawl 2 impressed, excited, and surprised. From the new Slime mechanic to making its characters feel more alive, all the way down to the training mode, Brawl 2 feels like a huge step up in almost every possible way. The original All-Star Brawl was fun, sure, but the lack of even basic stuff like voice acting made Nickelodeon’s iconic characters feel flat. Similarly, many of the characters felt same-y and lacked different gameplans from each other aside from basic stuff like movement speed, knockback, and damage on their moves. Combined with flat animations and dull sound effects, that gave gameplay a mirrored sense of lifelessness. Even still, it was a good time with friends, and it had some clever ideas. But most importantly, it seems like it set the framework for All-Star Brawl 2 to really knock t