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Weird West Review
In this alternate universe, the West was won by trying a bunch of ideas so crazy they just might work… and if they don’t, hitting the quick-load button to revert to an earlier save and trying something even crazier until you pull it off. Thanks to that freedom to experiment with its world as you explore, Weird West is one of those games that feels like a stealth and combat playground even as it tells five mostly serious, well-written stories with interesting decisions throughout and a thoughtful conclusion. And with so much ground to cover and replayability to investigate, it’s well worth putting up with some quirks and underwhelming loot. What ties Weird West’s plot together is a group of shadowy figures using a magical brand to force your character’s consciousness into the bodies of various unsuspecting people. It’s a clever play on the way so many games have us take control of a character who already exists in that world but still need to bring us up to speed on their identity: h...
Warhammer 40K: Rogue Trader – How Did it Take This Long to Get a Warhammer CRPG?
It’s truly bizarre that across the nearly 30 years of Warhammer video games, we haven’t had a single one that attempted to channel the tabletop Warhammer experience by utilizing the genre that feels best suited to do so: CRPGs. But that’s all about to change, as Pathfinder developer Owlcats has been cooking up something to fill this void. During an extensive hands-off demo of Warhammer 40K: Rogue Trader, I checked out its extremely chunky turn-based combat system, drowned in its plethora of dialogue options and social skill checks, and nodded approvingly at its lovingly faithful depiction of Warhammer’s morbid universe. While it’s still very early, so far this CRPG is shaping up to be everything I’ve wanted from a Warhammer video game. If you’ve ever played (or even glanced at) a game of Warhammer 40K, then you probably know it’s designed for a hyper-specific kind of nerd who loves calculations, large-scale drama, and an incredibly detailed world one could easily get lost in. Warham...
Resident Evil Village is Breaking Series Records on Steam
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Resident Evil Village is setting new records for the series on PC. According to Steam Database, it's currently sitting at 101,376 concurrent players, which is a new high-water mark for Resident Evil on Steam. It's enough to beat the Resident Evil 2, the previous record, by about 25,000 concurrent users. Resident Evil 2 topped out at 74,227 concurrent players, while Resident Evil 3 was able to attract just over 60,000 players. It's a far cry from 2017, when Resident Evil was considered to be a struggling series in some quarters, along with the rest of Capcom. It was in 2017 that Capcom released Resident Evil 7, and while it ultimately peaked at only about 20,000 users, it nevertheless set the stage for its comeback after the troubled release of Resident Evil 6. [ignvideo url="https://www.ign.com/videos/2021/05/05/resident-evil-village-review"] Fast-forward to 2021, and Resident Evil Village is a major next-gen release that is enjoying strong reviews. We gave it an 8/10, calling it a "disturbing and deadly Disneyland" that may nevertheless disappoint due to its relative lack of psychological horror. If you're one of the 100,000 or so people who happens to be playing Resident Evil Village right now, you may find our guide on how to avoid Lady Dimitrescu of use, as well as some of our essential tips. We also delved into how parity clauses relate to games like Resident Evil Village. Resident Evil Village released on PS5, PS5, Xbox One, Xbox Series X, Google Stadia, and PC earlier today. [poilib element="accentDivider"] Kat Bailey is a Senior News Editor at IGN.
source https://www.ign.com/articles/resident-evil-village-sets-new-series-record-with-100000-concurrent-players-on-steam
source https://www.ign.com/articles/resident-evil-village-sets-new-series-record-with-100000-concurrent-players-on-steam
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