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Weird West Review
In this alternate universe, the West was won by trying a bunch of ideas so crazy they just might work… and if they don’t, hitting the quick-load button to revert to an earlier save and trying something even crazier until you pull it off. Thanks to that freedom to experiment with its world as you explore, Weird West is one of those games that feels like a stealth and combat playground even as it tells five mostly serious, well-written stories with interesting decisions throughout and a thoughtful conclusion. And with so much ground to cover and replayability to investigate, it’s well worth putting up with some quirks and underwhelming loot. What ties Weird West’s plot together is a group of shadowy figures using a magical brand to force your character’s consciousness into the bodies of various unsuspecting people. It’s a clever play on the way so many games have us take control of a character who already exists in that world but still need to bring us up to speed on their identity: h...
Warhammer 40K: Rogue Trader – How Did it Take This Long to Get a Warhammer CRPG?
It’s truly bizarre that across the nearly 30 years of Warhammer video games, we haven’t had a single one that attempted to channel the tabletop Warhammer experience by utilizing the genre that feels best suited to do so: CRPGs. But that’s all about to change, as Pathfinder developer Owlcats has been cooking up something to fill this void. During an extensive hands-off demo of Warhammer 40K: Rogue Trader, I checked out its extremely chunky turn-based combat system, drowned in its plethora of dialogue options and social skill checks, and nodded approvingly at its lovingly faithful depiction of Warhammer’s morbid universe. While it’s still very early, so far this CRPG is shaping up to be everything I’ve wanted from a Warhammer video game. If you’ve ever played (or even glanced at) a game of Warhammer 40K, then you probably know it’s designed for a hyper-specific kind of nerd who loves calculations, large-scale drama, and an incredibly detailed world one could easily get lost in. Warham...
Koei Tecmo Would Love to Make Mario and Star Wars Musou Games
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Koei Tecmo has found a good deal of success of late with its licensed Dynasty Warriors spinoffs, ranging from Dragon Quest to The Legend of Zelda. More are undoubtedly coming, but what next? Koei Tecmo's president has a couple ideas. Speaking with TheGamer, Koei Tecmo President Hisashi Koinuma talked about the games he would personally love to see as a subject for a Warriors (also known as "musou") game. "Mario and Star Wars are two great series that come to mind. Unfortunately, we haven't had the opportunity to collaborate with these IP yet." Koinuma didn't elaborate on why he picked those franchises in particular, but with a little imagination, it's not hard to envision a Mario Warriors or Star Wars Jedi Warriors. Both franchise feature all the ingredients of a great musou game: distinctive settings, huge casts, and interesting settings. [ignvideo url="https://www.ign.com/videos/2020/11/18/hyrule-warriors-age-of-calamity-review"] Koei Tecmo's most recent foray was Hyrule Warriors: Age of Calamity, which we called a welcome trip back to the world of Breath of Wild. While it missed some characterization opportunity, it was still a blast from start to finish, our review said. Koei Tecmo has developed a strong relationship with Nintendo in general. Aside from Warriors versions of Fire Emblem and Zelda, it played a large part in the development of Fire Emblem: Three Houses. As for Star Wars, the opportunity exists now that Disney is looking to partner with other developers outside of EA. It's all too easy to imagine slicing through hordes of Battle Droids and Stormtroopers as Luke Skywalker or Mace Windu. For now, Koei Tecmo is focused on the more traditional side of the Warriors series. Its next release is Samurai Warriors 5, which is due out on PC, Xbox One, PS4, and Nintendo Switch next month.
source https://www.ign.com/articles/koei-tecmo-would-love-to-make-mario-and-star-wars-musou-games
source https://www.ign.com/articles/koei-tecmo-would-love-to-make-mario-and-star-wars-musou-games
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