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Weird West Review
In this alternate universe, the West was won by trying a bunch of ideas so crazy they just might work… and if they don’t, hitting the quick-load button to revert to an earlier save and trying something even crazier until you pull it off. Thanks to that freedom to experiment with its world as you explore, Weird West is one of those games that feels like a stealth and combat playground even as it tells five mostly serious, well-written stories with interesting decisions throughout and a thoughtful conclusion. And with so much ground to cover and replayability to investigate, it’s well worth putting up with some quirks and underwhelming loot. What ties Weird West’s plot together is a group of shadowy figures using a magical brand to force your character’s consciousness into the bodies of various unsuspecting people. It’s a clever play on the way so many games have us take control of a character who already exists in that world but still need to bring us up to speed on their identity: h...
Warhammer 40K: Rogue Trader – How Did it Take This Long to Get a Warhammer CRPG?
It’s truly bizarre that across the nearly 30 years of Warhammer video games, we haven’t had a single one that attempted to channel the tabletop Warhammer experience by utilizing the genre that feels best suited to do so: CRPGs. But that’s all about to change, as Pathfinder developer Owlcats has been cooking up something to fill this void. During an extensive hands-off demo of Warhammer 40K: Rogue Trader, I checked out its extremely chunky turn-based combat system, drowned in its plethora of dialogue options and social skill checks, and nodded approvingly at its lovingly faithful depiction of Warhammer’s morbid universe. While it’s still very early, so far this CRPG is shaping up to be everything I’ve wanted from a Warhammer video game. If you’ve ever played (or even glanced at) a game of Warhammer 40K, then you probably know it’s designed for a hyper-specific kind of nerd who loves calculations, large-scale drama, and an incredibly detailed world one could easily get lost in. Warham...
PS5 Accessories May Ship Ahead of Console Launch Date
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We’re less than a month away from the next generation with PS5 but you may be able to get your hands on some accessories ahead of the consoles November 12th release date. Sony quietly updated the release dates for many of its PS5 accessories on the official PlayStation direct store with a new October 30th release, two weeks prior to when PS5 consoles will hit store shelves. [widget path="global/article/imagegallery" parameters="albumSlug=ps5-games-coming-in-2020&captions=true"] The new release dates apply to the DualSense controller, Pulse 3D wireless headset, DualSense charging station, the updated HD camera, and media remote. Following the new date, some retailers such as Target have updated their listings and have begun informing customers who pre-ordered any PS5 accessories that the release dates have changed.
IGN received an email from Target early this morning saying, “Thanks for your preorder. We’re just dropping a line to let you know the release date has changed to Fri, Oct 30.” While the release date has been officially updated by Sony, some retailers such as Best Buy, Amazon, GameStop, and Walmart are still showing the original November 12th release date. It’s unclear if these retailers will be shipping items out early at this time. [ignvideo width=610 height=374 url=https://ift.tt/355UQdl] For more, check out where to secure your PS5 preorder and the five biggest features of the recent PS5 UI reveal. [poilib element="accentDivider"] Matthew Adler is a Features, News, Previews, and Reviews writer for IGN. You can follow him on Twitter @MatthewAdler and watch him stream on Twitch.
source https://www.ign.com/articles/ps5-accessories-may-ship-ahead-of-console-launch-date
source https://www.ign.com/articles/ps5-accessories-may-ship-ahead-of-console-launch-date
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