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Horizon Forbidden West Quietly Added a Toggle to Turn Off Pickup Animations

Players can now instantly pick up resources in Horizon: Forbidden West, fixing a point of irritation for some players.

As reported by Eurogamer, the feature ppears to have arrived in the latest update but was missing from developer Guerrilla Games' patch notes. When turned on, it means players don't have to wait for an animation to play out whenever they wish to harvest enemy drops and other useful items in the open world. This also applies to when Aloy's mounted.

Instant pick-up can be turned on and off in the pause menu, and makes exploration in the Forbidden West a little smoother. Many players had found having to wait for an animation every time an item was picked up a point of frustration, not least because you can find yourself doing it a dozen times after a single fight.

Guerrilla has released several updates for the game since it launched in February, most of which have included bug fixes and minor quality of life improvements such as the automatic pickup option. In our 9/10 review, IGN said: "A triumphant combination of enthralling combat, top-tier creature and character design, and a captivating open world, Horizon: Forbidden West is an absolute blast and fantastic showcase for the power of the PS5."

We've also named it amongst our best open world games of all time alongside The Elder Scrolls V: Skyrim and Elden Ring.

For everything you need to know about Aloy's adventure, check out IGN's Horizon: Forbidden West Wiki which has collectible locations, boss strategies, and more.

Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He'll talk about The Witcher all day.



source https://www.ign.com/articles/horizon-forbidden-west-toggle-for-pickup-animations

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