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Weird West Review
In this alternate universe, the West was won by trying a bunch of ideas so crazy they just might work… and if they don’t, hitting the quick-load button to revert to an earlier save and trying something even crazier until you pull it off. Thanks to that freedom to experiment with its world as you explore, Weird West is one of those games that feels like a stealth and combat playground even as it tells five mostly serious, well-written stories with interesting decisions throughout and a thoughtful conclusion. And with so much ground to cover and replayability to investigate, it’s well worth putting up with some quirks and underwhelming loot. What ties Weird West’s plot together is a group of shadowy figures using a magical brand to force your character’s consciousness into the bodies of various unsuspecting people. It’s a clever play on the way so many games have us take control of a character who already exists in that world but still need to bring us up to speed on their identity: h...
Warhammer 40K: Rogue Trader – How Did it Take This Long to Get a Warhammer CRPG?
It’s truly bizarre that across the nearly 30 years of Warhammer video games, we haven’t had a single one that attempted to channel the tabletop Warhammer experience by utilizing the genre that feels best suited to do so: CRPGs. But that’s all about to change, as Pathfinder developer Owlcats has been cooking up something to fill this void. During an extensive hands-off demo of Warhammer 40K: Rogue Trader, I checked out its extremely chunky turn-based combat system, drowned in its plethora of dialogue options and social skill checks, and nodded approvingly at its lovingly faithful depiction of Warhammer’s morbid universe. While it’s still very early, so far this CRPG is shaping up to be everything I’ve wanted from a Warhammer video game. If you’ve ever played (or even glanced at) a game of Warhammer 40K, then you probably know it’s designed for a hyper-specific kind of nerd who loves calculations, large-scale drama, and an incredibly detailed world one could easily get lost in. Warham...
Netflix Is Seemingly Hiring to Help it Make More Games
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It’s no secret that Netflix has been dominating the streaming market for a while now, even with strong competition from services like Disney+, but a new report suggests that it wants to get into the video game industry too. The Information's report, citing "people familar with the situation", reveals that Netflix has been approaching key figures and industry veterans in the gaming industry in order to recruit an executive to oversee an expansion into video games. The suggested approach seems to be the Apple Arcade business model, which allows consumers to pay a fixed fee to access and stream a number of games via the service. Apparently, it hasn't yet been decided whether Netflix will look to develop games itself, or with external publishers. However, it has reportedly confirmed internally that these games will not include advertising. [ignvideo url="https://www.ign.com/videos/2020/01/18/6-games-that-should-be-netflix-shows-up-at-noon"] Netflix has been very public about wanting to bring more Netflix content into the video games market, even hosting a panel about it at E3 2019. The streaming giant has previously released games based on the Stranger Things license, but this is the first time it has discussed streaming games from its own bespoke platform. In response to the report, a Netflix spokesperson told The Information, "Our members value the variety and quality of our content. It’s why we’ve continually expanded our offering—from series to documentaries, film, local language originals and reality TV. Members also enjoy engaging more directly with stories they love—through interactive shows like ‘Bandersnatch’ and ‘You v. Wild,’ or games based on ‘Stranger Things,’ ‘La Casa de Papel’ and ‘To All the Boys.’ So we’re excited to do more with interactive entertainment." In an earnings call from 2020 (transcribed by The Motley Fool), Netflix co-founder, chairman and CEO Reed Hastings discussed his desire to jump into the video games industry. Reed stated that “video games [are] a great and interesting area, it’s got a number of aspects in terms of multiplayer that are changing, e-sports that are changing, PC-based gaming”. [ignvideo url="https://www.ign.com/videos/2021/04/16/resident-evil-infinite-darkness-character-trailer"] Netflix has been aggressively pursuing video game licenses to make Netflix original content recently, following the success of shows like The Witcher. Upcoming Netflix shows based off video game licenses include: Resident Evil: Infinite Darkness, Assassin’s Creed, Sonic Prime, and Cyberpunk: Edgerunners. We’d still like to see that apparently cancelled Legend of Zelda Netflix show, thanks. And there are a number of other video game properties we’d love to see become Netflix shows, while we’re at it. With more and more competitors entering the streaming market, Netflix will have to continue to adapt in order to compete and remain on top. Given that the video games market has remained pretty much untouched by Netflix’s direct competitors so far, it could be just the thing that continues to give them the edge as the streaming wars heat up. [poilib element="accentDivider"] Liam Wiseman is a Freelance News Writer for IGN. Follow him on Twitter @liamthewiseman
source https://www.ign.com/articles/netflix-is-seemingly-hiring-to-help-it-make-more-games
source https://www.ign.com/articles/netflix-is-seemingly-hiring-to-help-it-make-more-games
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