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Weird West Review
In this alternate universe, the West was won by trying a bunch of ideas so crazy they just might work… and if they don’t, hitting the quick-load button to revert to an earlier save and trying something even crazier until you pull it off. Thanks to that freedom to experiment with its world as you explore, Weird West is one of those games that feels like a stealth and combat playground even as it tells five mostly serious, well-written stories with interesting decisions throughout and a thoughtful conclusion. And with so much ground to cover and replayability to investigate, it’s well worth putting up with some quirks and underwhelming loot. What ties Weird West’s plot together is a group of shadowy figures using a magical brand to force your character’s consciousness into the bodies of various unsuspecting people. It’s a clever play on the way so many games have us take control of a character who already exists in that world but still need to bring us up to speed on their identity: h...
Warhammer 40K: Rogue Trader – How Did it Take This Long to Get a Warhammer CRPG?
It’s truly bizarre that across the nearly 30 years of Warhammer video games, we haven’t had a single one that attempted to channel the tabletop Warhammer experience by utilizing the genre that feels best suited to do so: CRPGs. But that’s all about to change, as Pathfinder developer Owlcats has been cooking up something to fill this void. During an extensive hands-off demo of Warhammer 40K: Rogue Trader, I checked out its extremely chunky turn-based combat system, drowned in its plethora of dialogue options and social skill checks, and nodded approvingly at its lovingly faithful depiction of Warhammer’s morbid universe. While it’s still very early, so far this CRPG is shaping up to be everything I’ve wanted from a Warhammer video game. If you’ve ever played (or even glanced at) a game of Warhammer 40K, then you probably know it’s designed for a hyper-specific kind of nerd who loves calculations, large-scale drama, and an incredibly detailed world one could easily get lost in. Warham...
Hades Has Been Rated For PS4 by Korean Rating Committee
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Hades has been rated for PS4 by Korea's Game Rating and Administration Committee, hinting that Supergiant Games' rougue-like will soon be making its way to other platforms besides PC and Nintendo Switch. As spotted by modiz on ResetERA, Hades' rating also indicates that Take Two will be the publisher for the PS4 version. [ignvideo url="https://www.ign.com/videos/2020/12/21/hades-igns-2020-game-of-the-year"] Hades was first released on PC via Early Access in 2018, and it was officially launched on PC and Switch in September 2020. Considering the numerous Game of the Year awards Hades received, including from IGN, it should come as no surprise that the game would eventually make its way to other consoles. In our review of Hades, we said that it "is a one-of-a-kind rogue-lite that does a brilliant job of marrying its fast-paced action with its persistent, progressing story through a vividly reimagined Greek mythological underworld." Hades supports cross-save between Switch and PC, so hopefully it will also feature that functionality when it finally arrives on PS4 and any other platform. [ignvideo url="https://www.ign.com/videos/2020/09/17/hades-review"] For more on Hades, check out how to defeat every boss, how to get Legendary Boons, and how to get and use Nectar and Ambrosia. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
source https://www.ign.com/articles/hades-has-been-rated-for-ps4-by-korean-rating-committee
source https://www.ign.com/articles/hades-has-been-rated-for-ps4-by-korean-rating-committee
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