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Weird West Review
In this alternate universe, the West was won by trying a bunch of ideas so crazy they just might work… and if they don’t, hitting the quick-load button to revert to an earlier save and trying something even crazier until you pull it off. Thanks to that freedom to experiment with its world as you explore, Weird West is one of those games that feels like a stealth and combat playground even as it tells five mostly serious, well-written stories with interesting decisions throughout and a thoughtful conclusion. And with so much ground to cover and replayability to investigate, it’s well worth putting up with some quirks and underwhelming loot. What ties Weird West’s plot together is a group of shadowy figures using a magical brand to force your character’s consciousness into the bodies of various unsuspecting people. It’s a clever play on the way so many games have us take control of a character who already exists in that world but still need to bring us up to speed on their identity: h...
Warhammer 40K: Rogue Trader – How Did it Take This Long to Get a Warhammer CRPG?
It’s truly bizarre that across the nearly 30 years of Warhammer video games, we haven’t had a single one that attempted to channel the tabletop Warhammer experience by utilizing the genre that feels best suited to do so: CRPGs. But that’s all about to change, as Pathfinder developer Owlcats has been cooking up something to fill this void. During an extensive hands-off demo of Warhammer 40K: Rogue Trader, I checked out its extremely chunky turn-based combat system, drowned in its plethora of dialogue options and social skill checks, and nodded approvingly at its lovingly faithful depiction of Warhammer’s morbid universe. While it’s still very early, so far this CRPG is shaping up to be everything I’ve wanted from a Warhammer video game. If you’ve ever played (or even glanced at) a game of Warhammer 40K, then you probably know it’s designed for a hyper-specific kind of nerd who loves calculations, large-scale drama, and an incredibly detailed world one could easily get lost in. Warham...
Square Enix Says It's Not for Sale After Acquisition Rumours
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Square Enix has said that it will not consider selling the company, and has not received any offers after a report claimed 'multiple' potential buyers were interested in an acquisition. CTFN reported that two bankers had indicated that several potential buyers were interested in purchasing the developer/publisher behind Final Fantasy and Outriders. Bloomberg Japan then reported the news, which led Square Enix to respond. "Bloomberg has reported today that there is interest from several buyers to acquire Square Enix," reads a press release. "However, this report is not based on any announcement by Square Enix Holdings Co., Ltd. We do not consider selling off the company or any part of its businesses, nor have we received any offer from any third party to acquire the company or any part of its businesses." [ignvideo url="https://www.ign.com/videos/2020/09/16/final-fantasy-16-reveal-trailer"] It is of course possible that both sides of this story are true – there may well be parties interested in Square Enix, and Square Enix itself might be unwilling to sell to them. That said, analyst David Gibson pointed to the idea that this could be bankers trying to "drum up business" in Square Enix. To back up Gibson's idea, Bloomberg subsequently reported that shares in Square Enix rose by 12% after the report went out – their highest rise in eight months. Video game acquisitions have been big business recently, with the last year alone seeing Microsoft buying ZeniMax Media for $7.5 billion, Epic Games buying Mediatonic (Fall Guys), and EA snapping up Codemasters after Take-Two showed an interest. Japan has been seen as a natural next step for some major gaming companies, with Head of Xbox Phil Spencer recently shooting down the idea that Microsoft was in contact with a number of developers in the country about potential acquisitions. On the other hand, Sony has had to counter the idea that the company is sidelining Japan, but we've seen the company's storied Japan Studio re-organised this year, leading to a mass exodus of developers. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
source https://www.ign.com/articles/square-enix-says-its-not-for-sale-after-acquisition-rumours
source https://www.ign.com/articles/square-enix-says-its-not-for-sale-after-acquisition-rumours
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