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Weird West Review
In this alternate universe, the West was won by trying a bunch of ideas so crazy they just might work… and if they don’t, hitting the quick-load button to revert to an earlier save and trying something even crazier until you pull it off. Thanks to that freedom to experiment with its world as you explore, Weird West is one of those games that feels like a stealth and combat playground even as it tells five mostly serious, well-written stories with interesting decisions throughout and a thoughtful conclusion. And with so much ground to cover and replayability to investigate, it’s well worth putting up with some quirks and underwhelming loot. What ties Weird West’s plot together is a group of shadowy figures using a magical brand to force your character’s consciousness into the bodies of various unsuspecting people. It’s a clever play on the way so many games have us take control of a character who already exists in that world but still need to bring us up to speed on their identity: h...
Warhammer 40K: Rogue Trader – How Did it Take This Long to Get a Warhammer CRPG?
It’s truly bizarre that across the nearly 30 years of Warhammer video games, we haven’t had a single one that attempted to channel the tabletop Warhammer experience by utilizing the genre that feels best suited to do so: CRPGs. But that’s all about to change, as Pathfinder developer Owlcats has been cooking up something to fill this void. During an extensive hands-off demo of Warhammer 40K: Rogue Trader, I checked out its extremely chunky turn-based combat system, drowned in its plethora of dialogue options and social skill checks, and nodded approvingly at its lovingly faithful depiction of Warhammer’s morbid universe. While it’s still very early, so far this CRPG is shaping up to be everything I’ve wanted from a Warhammer video game. If you’ve ever played (or even glanced at) a game of Warhammer 40K, then you probably know it’s designed for a hyper-specific kind of nerd who loves calculations, large-scale drama, and an incredibly detailed world one could easily get lost in. Warham...
Ratchet & Clank: A Rift Apart Shows Rivet in Action
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We got a fresh look at Ratchet & Clank's gameplay during today's PlayStation State of Play stream, with Insomniac releasing 15 minutes of commentary featuring a glimpse at its traversal mechanics, boss fights, and of course, Rivet. The presentation gave us a glimpse of what it's like to play as the brand new Lombax, who finally received a name earlier this week. It features footage of Rivet battling bug enemies with an energy pistol, with Clank strapped to her back. At one point she hops into a dimensional pocket, where she rides a Speetle across crates and ramps. Traversal will be a big point of emphasis in Ratchet & Clank: A Rift Apart, Insomniac says. Apart from riding Speetles, it will be possible to evade, wall run, and dash. The traversal drew comparisons to Sunset Overdrive on Twitter, another Insomniac joint released at the beginning of the previous generation. [widget path="global/article/imagegallery" parameters="albumSlug=ratchet-clank-rift-apart-state-of-play-screenshots&captions=true"] As previously revealed, Ratchet & Clank: A Rift Apart will also take advantage of PS5's complete feature set. That includes taking advantage of the DualSense's haptic feedback and adaptive triggers, as well as the SSD. In the course of a boss battle against a Nefarious Juggernaut, Ratchet beams to not just another arena, but another world — a moment made possible by the PS5's SSD hard drive. Beyond that, Ratchet & Clank: A Rift Apart will feature special armor, pocket dimensions to explore, a "slew" of accessibility features, open areas to explore, and of course, a photo mode. There will also be plenty of collectibles to find, so be ready. Ultimately, none of what was shown was particularly new, but it did provide us with a really nice look at what should be another excellent exclusive for PS5. Call it a victory lap after the positive reception afforded Returnal. Ratchet & Clank: A Rift Apart was one of the first major PS5 exclusives revealed for the platform. The reveal included our first glimpse of a playable female Lombax, who we now know is Rivet, and the promise of modes support 4K and 60fps. Ratchet & Clank: A Rift Apart is out June 11. [poilib element="accentDivider"] Kat Bailey is a Senior News Editor at IGN.
source https://www.ign.com/articles/ratchet-clank-a-rift-apart-state-of-play-recap-we-get-to-see-rivet-in-action
source https://www.ign.com/articles/ratchet-clank-a-rift-apart-state-of-play-recap-we-get-to-see-rivet-in-action
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