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Weird West Review
In this alternate universe, the West was won by trying a bunch of ideas so crazy they just might work… and if they don’t, hitting the quick-load button to revert to an earlier save and trying something even crazier until you pull it off. Thanks to that freedom to experiment with its world as you explore, Weird West is one of those games that feels like a stealth and combat playground even as it tells five mostly serious, well-written stories with interesting decisions throughout and a thoughtful conclusion. And with so much ground to cover and replayability to investigate, it’s well worth putting up with some quirks and underwhelming loot. What ties Weird West’s plot together is a group of shadowy figures using a magical brand to force your character’s consciousness into the bodies of various unsuspecting people. It’s a clever play on the way so many games have us take control of a character who already exists in that world but still need to bring us up to speed on their identity: h...
Warhammer 40K: Rogue Trader – How Did it Take This Long to Get a Warhammer CRPG?
It’s truly bizarre that across the nearly 30 years of Warhammer video games, we haven’t had a single one that attempted to channel the tabletop Warhammer experience by utilizing the genre that feels best suited to do so: CRPGs. But that’s all about to change, as Pathfinder developer Owlcats has been cooking up something to fill this void. During an extensive hands-off demo of Warhammer 40K: Rogue Trader, I checked out its extremely chunky turn-based combat system, drowned in its plethora of dialogue options and social skill checks, and nodded approvingly at its lovingly faithful depiction of Warhammer’s morbid universe. While it’s still very early, so far this CRPG is shaping up to be everything I’ve wanted from a Warhammer video game. If you’ve ever played (or even glanced at) a game of Warhammer 40K, then you probably know it’s designed for a hyper-specific kind of nerd who loves calculations, large-scale drama, and an incredibly detailed world one could easily get lost in. Warham...
Outriders Online Outage Hampers Successful Launch
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While Outriders has been quite popular since its launch earlier this week, many players have reported server issues that are hampering the experience. To resolve these problems, Outriders' servers are being taken down for a short time to "bring it back into a healthy and stable state." Outriders' Twitter account has been very transparent and communicative about these server troubles, and its most recent Tweet confirmed that the team is about to do the "mother of all turn-it-off-and-on-agains." "We are about to do the mother of all turn-it-off-and-on-agains. This will take all servers down for a short duration. The complete downage will allow us to rebuilt and recover server infrastructure in order to bring it back into a healthy and stable state." [ignvideo url="https://www.ign.com/videos/2021/04/02/outriders-launch-trailer"] Outriders Twitter previously shared that they aren't looking to just solve symptoms, but want to ensure it "can safeguard against such issues in future and are therefore looking into root causes." People Can Fly also shared an apology to all Outriders players, saying Square Enix is doing all it can to "fix it ASAP." "Dear Outriders, we are, unfortunately, fully aware of servers breakdown you are experiencing right now," People Can Fly studio head Sebastian Wojciechowski wrote. "Our partners at Square Enix are trying to fix it ASAP. As developers, who've been working super hard for the last 5 years to make this game awesome, we really hope that you will judge the game rather than those teething troubles related to server issues. It is frustrating for you and it is frustrating for us. "We really appreciate your massive interest in Outriders and we hope to see you all on Enoch shortly. Sorry for your inconvenience." [ignvideo url="https://www.ign.com/videos/2021/04/01/this-outriders-boss-fight-will-make-you-uncomfortable-ign-plays"] Outriders has seen a huge player base since its launch on April 1, with Steamcharts.com showing an all-time peak of 109,553 players. This is an impressive number, especially considering the fact that Outriders is available to all subscribers of Xbox Game Pass at no extra cost. In our Outriders review in progress, we said, "I’m now roughly six hours past where I left off a month ago, and I’m still really enjoying its grisly combo of gunplay and superpowers. The balancing tweaks made since the demo have made larger encounters a bit more challenging to get through solo, though the ever-widening variety of weapons, powers, and gear allow for a lot of strategy adjustments and experimentation to get over those hurdles." [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
source https://www.ign.com/articles/outriders-online-outage-hampers-successful-launch
source https://www.ign.com/articles/outriders-online-outage-hampers-successful-launch
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