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Weird West Review
In this alternate universe, the West was won by trying a bunch of ideas so crazy they just might work… and if they don’t, hitting the quick-load button to revert to an earlier save and trying something even crazier until you pull it off. Thanks to that freedom to experiment with its world as you explore, Weird West is one of those games that feels like a stealth and combat playground even as it tells five mostly serious, well-written stories with interesting decisions throughout and a thoughtful conclusion. And with so much ground to cover and replayability to investigate, it’s well worth putting up with some quirks and underwhelming loot. What ties Weird West’s plot together is a group of shadowy figures using a magical brand to force your character’s consciousness into the bodies of various unsuspecting people. It’s a clever play on the way so many games have us take control of a character who already exists in that world but still need to bring us up to speed on their identity: h...
Warhammer 40K: Rogue Trader – How Did it Take This Long to Get a Warhammer CRPG?
It’s truly bizarre that across the nearly 30 years of Warhammer video games, we haven’t had a single one that attempted to channel the tabletop Warhammer experience by utilizing the genre that feels best suited to do so: CRPGs. But that’s all about to change, as Pathfinder developer Owlcats has been cooking up something to fill this void. During an extensive hands-off demo of Warhammer 40K: Rogue Trader, I checked out its extremely chunky turn-based combat system, drowned in its plethora of dialogue options and social skill checks, and nodded approvingly at its lovingly faithful depiction of Warhammer’s morbid universe. While it’s still very early, so far this CRPG is shaping up to be everything I’ve wanted from a Warhammer video game. If you’ve ever played (or even glanced at) a game of Warhammer 40K, then you probably know it’s designed for a hyper-specific kind of nerd who loves calculations, large-scale drama, and an incredibly detailed world one could easily get lost in. Warham...
LEGO Star Wars: The Skywalker Saga Delayed
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LEGO Star Wars: The Skywalker Saga has been delayed past its Spring 2021 release window, and TT Games promises to "provide updated launch timing as soon as possible." TT Games shared the news on Twitter, saying, "All of us at TT Games are working hard to make LEGO Star Wars: The Skywalker Saga the biggest and best-ever LEGO game - but we're going to need more time to do it. We won't be able to make our intended Spring release date, but will provide updated launch timing as soon as possible." [ignvideo url="https://www.ign.com/videos/2020/08/27/lego-star-wars-the-skywalker-saga-gameplay-trailer"] LEGO Star Wars: The Skywalker Saga's Spring 2021 release window was announced during gamescom 2020's Opening Night Live alongside confirming the game would have upgraded PS5 and Xbox Series X/S versions. Originally revealed during E3 2019, LEGO Star Wars: The Skywalker Saga will include levels from all nine films in The Skywalker Saga and will feature the largest roster of playable characters in LEGO Star Wars history. This isn't just some collection or remake, however, as LEGO Star Wars: The Skywalker Saga is brand-new game built from the ground up is meant to "shake the [LEGO games'] formula up and try something completely different." [ignvideo url="https://www.ign.com/videos/2019/12/24/lego-star-wars-the-skywalker-saga-announcement-trailer"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
source https://www.ign.com/articles/lego-star-wars-the-skywalker-saga-delayed
source https://www.ign.com/articles/lego-star-wars-the-skywalker-saga-delayed
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