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Weird West Review
In this alternate universe, the West was won by trying a bunch of ideas so crazy they just might work… and if they don’t, hitting the quick-load button to revert to an earlier save and trying something even crazier until you pull it off. Thanks to that freedom to experiment with its world as you explore, Weird West is one of those games that feels like a stealth and combat playground even as it tells five mostly serious, well-written stories with interesting decisions throughout and a thoughtful conclusion. And with so much ground to cover and replayability to investigate, it’s well worth putting up with some quirks and underwhelming loot. What ties Weird West’s plot together is a group of shadowy figures using a magical brand to force your character’s consciousness into the bodies of various unsuspecting people. It’s a clever play on the way so many games have us take control of a character who already exists in that world but still need to bring us up to speed on their identity: h...
Warhammer 40K: Rogue Trader – How Did it Take This Long to Get a Warhammer CRPG?
It’s truly bizarre that across the nearly 30 years of Warhammer video games, we haven’t had a single one that attempted to channel the tabletop Warhammer experience by utilizing the genre that feels best suited to do so: CRPGs. But that’s all about to change, as Pathfinder developer Owlcats has been cooking up something to fill this void. During an extensive hands-off demo of Warhammer 40K: Rogue Trader, I checked out its extremely chunky turn-based combat system, drowned in its plethora of dialogue options and social skill checks, and nodded approvingly at its lovingly faithful depiction of Warhammer’s morbid universe. While it’s still very early, so far this CRPG is shaping up to be everything I’ve wanted from a Warhammer video game. If you’ve ever played (or even glanced at) a game of Warhammer 40K, then you probably know it’s designed for a hyper-specific kind of nerd who loves calculations, large-scale drama, and an incredibly detailed world one could easily get lost in. Warham...
Xbox Is Working to Resolve Unresponsive Controller Button Issue
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According to reports online, some players are experiencing unresponsive buttons on their Xbox Series X|S controllers, and Microsoft is already looking to fix this issue. As reported by sites like PC Gamer, some players have experienced an issue where pressing a button on the Xbox controller will not result in an action. This issue appears to affect players using the Xbox controller on both consoles and PC, apparently. Microsoft has issued a statement to IGN saying it is investigating the issue and working on a fix. Check out the full statement below:
source https://www.ign.com/articles/microsoft-looking-into-a-fix-for-unresponsive-xbox-controller-issue
“At Microsoft, we put all of our products through rigorous quality assurance testing and are committed to providing customers with an unparalleled gaming experience. We are aware some players may be experiencing unresponsiveness with their new Xbox Wireless Controllers and our teams are actively working on a solution. For the best experience, we encourage customers to visit Xbox Support for assistance.”Users are starting to share their experiences with faulty controllers online. One player tells The Loadout that the "Y" button is the one primarily malfunctioning for them. [widget path="global/article/imagegallery" parameters="albumSlug=confirmed-xbox-series-x-games&captions=true"] It's unclear what the cause of the issue is, and until Microsoft announces an official fix, it's hard to say what temporary fixes are available to players. The Xbox controller is the latest console hardware to face issues. The Nintendo Switch has a long recorded history of faulty Joy-Cons, with issues ranging from disconnecting controllers to drift - where the reticle will begin to move on its own without player input. More recently the PlayStation 5 DualSense has also been found to experience cases of drift. You can check out everything we know about DualSense drift here. [poilib element="accentDivider"] Matt T.M. Kim is a News Editor at IGN.
source https://www.ign.com/articles/microsoft-looking-into-a-fix-for-unresponsive-xbox-controller-issue
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