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Weird West Review
In this alternate universe, the West was won by trying a bunch of ideas so crazy they just might work… and if they don’t, hitting the quick-load button to revert to an earlier save and trying something even crazier until you pull it off. Thanks to that freedom to experiment with its world as you explore, Weird West is one of those games that feels like a stealth and combat playground even as it tells five mostly serious, well-written stories with interesting decisions throughout and a thoughtful conclusion. And with so much ground to cover and replayability to investigate, it’s well worth putting up with some quirks and underwhelming loot. What ties Weird West’s plot together is a group of shadowy figures using a magical brand to force your character’s consciousness into the bodies of various unsuspecting people. It’s a clever play on the way so many games have us take control of a character who already exists in that world but still need to bring us up to speed on their identity: h...
Warhammer 40K: Rogue Trader – How Did it Take This Long to Get a Warhammer CRPG?
It’s truly bizarre that across the nearly 30 years of Warhammer video games, we haven’t had a single one that attempted to channel the tabletop Warhammer experience by utilizing the genre that feels best suited to do so: CRPGs. But that’s all about to change, as Pathfinder developer Owlcats has been cooking up something to fill this void. During an extensive hands-off demo of Warhammer 40K: Rogue Trader, I checked out its extremely chunky turn-based combat system, drowned in its plethora of dialogue options and social skill checks, and nodded approvingly at its lovingly faithful depiction of Warhammer’s morbid universe. While it’s still very early, so far this CRPG is shaping up to be everything I’ve wanted from a Warhammer video game. If you’ve ever played (or even glanced at) a game of Warhammer 40K, then you probably know it’s designed for a hyper-specific kind of nerd who loves calculations, large-scale drama, and an incredibly detailed world one could easily get lost in. Warham...
Watch Dogs Legion Online Co-Op Delayed on PC
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Watch Dogs Legion's online co-op mode was set to launch on all platforms on March 9, 2021, but PC players will have to wait a bit longer due to a game crashing issue that has caused a new delay. Ubisoft shared the news on Twitter, saying that the PC version of this new mode can cause the game to crash for players with certain GPUs. The team is working on the fix "as quickly as possible" and will communicate the new date as soon as it can. [ignvideo url="https://www.ign.com/videos/2021/02/22/watch-dogs-legion-online-co-op-preview"] While online co-op will still launch for PlayStation, Xbox, and Stadia on March 9, the raid-like Tactical Operations will now be released on March 23, 2021. Additionally, PS5 and PS4 players will have to deal with "limited in-game text chat" until March 23. We recently got to preview Watch Dogs Legion's online co-op modes, and said "The co-op missions remind me a lot of Assassin’s Creed Unity’s approach to friendly multiplayer, in that they are effectively identical to the fare you find in the main campaign, just redesigned with more participants in mind." [ignvideo url="https://www.ign.com/videos/2021/02/22/watch-dogs-legion-online-co-op-preview"] In our Watch Dogs Legion review, we said its "bold use of roguelike mechanics in an open-world action game pays off in interesting ways, making this visit to near-future London feel more varied than the previous two games." [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
source https://www.ign.com/articles/watch-dogs-legion-online-co-op-delayed-on-pc
source https://www.ign.com/articles/watch-dogs-legion-online-co-op-delayed-on-pc
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