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Weird West Review
In this alternate universe, the West was won by trying a bunch of ideas so crazy they just might work… and if they don’t, hitting the quick-load button to revert to an earlier save and trying something even crazier until you pull it off. Thanks to that freedom to experiment with its world as you explore, Weird West is one of those games that feels like a stealth and combat playground even as it tells five mostly serious, well-written stories with interesting decisions throughout and a thoughtful conclusion. And with so much ground to cover and replayability to investigate, it’s well worth putting up with some quirks and underwhelming loot. What ties Weird West’s plot together is a group of shadowy figures using a magical brand to force your character’s consciousness into the bodies of various unsuspecting people. It’s a clever play on the way so many games have us take control of a character who already exists in that world but still need to bring us up to speed on their identity: h...
Warhammer 40K: Rogue Trader – How Did it Take This Long to Get a Warhammer CRPG?
It’s truly bizarre that across the nearly 30 years of Warhammer video games, we haven’t had a single one that attempted to channel the tabletop Warhammer experience by utilizing the genre that feels best suited to do so: CRPGs. But that’s all about to change, as Pathfinder developer Owlcats has been cooking up something to fill this void. During an extensive hands-off demo of Warhammer 40K: Rogue Trader, I checked out its extremely chunky turn-based combat system, drowned in its plethora of dialogue options and social skill checks, and nodded approvingly at its lovingly faithful depiction of Warhammer’s morbid universe. While it’s still very early, so far this CRPG is shaping up to be everything I’ve wanted from a Warhammer video game. If you’ve ever played (or even glanced at) a game of Warhammer 40K, then you probably know it’s designed for a hyper-specific kind of nerd who loves calculations, large-scale drama, and an incredibly detailed world one could easily get lost in. Warham...
Pokemon Diamond and Pearl Remakes Revealed
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Pokemon Brilliant Diamond and Shining Pearl have been revealed. The games are 3D remakes of Pokemon's 2006 Nintendo DS entries, and are coming for Nintendo Switch. Announced during today's Pokemon Presents broadcast, these chibi-style remakes of Pokemon's generation 4 are planned for release in late 2021. [ignvideo url="https://www.ign.com/videos/2021/02/26/pokemon-brilliant-diamond-shining-pearl-official-trailer"] Pokemon Brilliant Diamond and Shining Pearl are intended as "faithful remakes" of the original Diamond and Pearl. But instead of being made by the usual studio, Game Freak, they're being made by ILCA inc, which has also worked on games like Pokemon Home, and was a support studio for Nier Automata and Yakuza 0. The games will be directed by original Diamond and Pearl director Junichi Masuda, as well as ILCA's Yuichi Ueda. The remakes have been rumoured for some time. We awarded Pokemon Diamond and Pearl an 8.5/10 review back in 2006, saying that, "as long as you're comfortable with playing 'more of the same,' which -- let's be honest here -- is more of a really excellent and strategically deep handheld experience, then it's thumbs up for the DS version [of Pokemon]." Meanwhile, Game Freak is working on Pokemon Legends Arceus, a game also taking place in the Sinnoh region of Pokemon Diamond and Pearl, but many years in the past in a period stylized like feudal Japan.
source https://www.ign.com/articles/pokemon-diamond-and-pearl-remakes-revealed
source https://www.ign.com/articles/pokemon-diamond-and-pearl-remakes-revealed
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