Resident Evil Village’s QA Department Really Didn’t Like the Game’s Combat At First
Capcom’s Resident Evil Village launched earlier this month and is already breaking records on Steam . But according to a video released on the Resident Evil YouTube account, the game’s combat was far from perfect during development. The video — “ Making of Resident Evil Village – The Internal Struggle ” — shows how the development team struggled to get the game into a state that everyone was happy with as well as the impact that COVID-19 had on development. [ignvideo url="https://www.ign.com/videos/2021/05/21/resident-evil-village-the-making-of-resident-evil-village-the-internal-struggle-video"] According to Director Morimasa Sato, “development came to a complete stop at Capcom due to the self-isolation caused by COVID-19”, and work on Village was halted completely for a whole month. Upon returning to the office, and having had a month to reflect, the whole team agreed that “they needed to fix the game”. When the team shared a demo version of the game with a focus group of pl
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