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Weird West Review
In this alternate universe, the West was won by trying a bunch of ideas so crazy they just might work… and if they don’t, hitting the quick-load button to revert to an earlier save and trying something even crazier until you pull it off. Thanks to that freedom to experiment with its world as you explore, Weird West is one of those games that feels like a stealth and combat playground even as it tells five mostly serious, well-written stories with interesting decisions throughout and a thoughtful conclusion. And with so much ground to cover and replayability to investigate, it’s well worth putting up with some quirks and underwhelming loot. What ties Weird West’s plot together is a group of shadowy figures using a magical brand to force your character’s consciousness into the bodies of various unsuspecting people. It’s a clever play on the way so many games have us take control of a character who already exists in that world but still need to bring us up to speed on their identity: h...
Warhammer 40K: Rogue Trader – How Did it Take This Long to Get a Warhammer CRPG?
It’s truly bizarre that across the nearly 30 years of Warhammer video games, we haven’t had a single one that attempted to channel the tabletop Warhammer experience by utilizing the genre that feels best suited to do so: CRPGs. But that’s all about to change, as Pathfinder developer Owlcats has been cooking up something to fill this void. During an extensive hands-off demo of Warhammer 40K: Rogue Trader, I checked out its extremely chunky turn-based combat system, drowned in its plethora of dialogue options and social skill checks, and nodded approvingly at its lovingly faithful depiction of Warhammer’s morbid universe. While it’s still very early, so far this CRPG is shaping up to be everything I’ve wanted from a Warhammer video game. If you’ve ever played (or even glanced at) a game of Warhammer 40K, then you probably know it’s designed for a hyper-specific kind of nerd who loves calculations, large-scale drama, and an incredibly detailed world one could easily get lost in. Warham...
Cyberpunk 2077 Devs Reportedly Confront CDPR Leadership Over Launch Issues
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CD Projekt Red developers who have worked on Cyberpunk 2077 have allegedly confronted the leadership team over issues that include crunch and the game's rocky launch. As reported by Bloomberg, "frustrated and angry staff" questioned CD Projekt Red management during a recent internal video meeting and asked questions related to unrealistic deadlines, the mandatory crunch, and much more. This meeting took place before Sony's announcement that it would be not only offering refunds for those unhappy with Cyberpunk 2077's performance, but that it would also be removing the game from the PS Store indefinitely. [ignvideo url="https://www.ign.com/videos/2020/12/18/cyberpunk-2077-being-removed-from-playstation-store"] When asked about crunch, the directors said that they were planning on improving production practices, but didn't go into detail on the steps they would take to make it happen. Also brought up was CD Projekt Red's comments back in January 2020 that Cyberpunk 2077 was "complete and playable," despite the game's delay. The board answered that "it would take responsibility." Another developer asked if CDPR's directors "felt it was hypocritical to make a game about corporate exploitation while expecting that their employees work overtime. The response was vague and noncommital." [ignvideo url="https://www.ign.com/videos/2020/12/15/cyberpunk-2077-for-xbox-one-and-playstation-4-review"] While Cyberpunk 2077's initial PC reviews were overly positive, the narrative quickly changed when the console versions were tested, specifically on the base PS4 and Xbox One units. Following this messy messaging around Cyberpunk 2077's launch, CD Projekt Red, Sony, and Microsoft all decided to offer refunds to those upset with the game's performance. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
source https://www.ign.com/articles/cyberpunk-2077-developers-reportedly-confront-cdpr-leadership-over-crunch-and-launch-issues
source https://www.ign.com/articles/cyberpunk-2077-developers-reportedly-confront-cdpr-leadership-over-crunch-and-launch-issues
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