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Weird West Review
In this alternate universe, the West was won by trying a bunch of ideas so crazy they just might work… and if they don’t, hitting the quick-load button to revert to an earlier save and trying something even crazier until you pull it off. Thanks to that freedom to experiment with its world as you explore, Weird West is one of those games that feels like a stealth and combat playground even as it tells five mostly serious, well-written stories with interesting decisions throughout and a thoughtful conclusion. And with so much ground to cover and replayability to investigate, it’s well worth putting up with some quirks and underwhelming loot. What ties Weird West’s plot together is a group of shadowy figures using a magical brand to force your character’s consciousness into the bodies of various unsuspecting people. It’s a clever play on the way so many games have us take control of a character who already exists in that world but still need to bring us up to speed on their identity: h...
Warhammer 40K: Rogue Trader – How Did it Take This Long to Get a Warhammer CRPG?
It’s truly bizarre that across the nearly 30 years of Warhammer video games, we haven’t had a single one that attempted to channel the tabletop Warhammer experience by utilizing the genre that feels best suited to do so: CRPGs. But that’s all about to change, as Pathfinder developer Owlcats has been cooking up something to fill this void. During an extensive hands-off demo of Warhammer 40K: Rogue Trader, I checked out its extremely chunky turn-based combat system, drowned in its plethora of dialogue options and social skill checks, and nodded approvingly at its lovingly faithful depiction of Warhammer’s morbid universe. While it’s still very early, so far this CRPG is shaping up to be everything I’ve wanted from a Warhammer video game. If you’ve ever played (or even glanced at) a game of Warhammer 40K, then you probably know it’s designed for a hyper-specific kind of nerd who loves calculations, large-scale drama, and an incredibly detailed world one could easily get lost in. Warham...
Uri Gellar to Allow Nintendo to Use Kadabra on Pokemon Cards Again
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After nearly 20 years, illusionist and magician Uri Geller has given Nintendo permission to once again use Kadabra on Pokemon cards. Geller, who is perhaps most well-known for his ability to bend spoons with his mind, sued Nintendo in 2000 and asked that Kadabra no longer be allowed to be put on Pokemon cards due to the similarity of Kadabra's spoon and Japanese name to himself. In Japan, Kadabra is written in certain variations that include Yungerer and Yungeller, which are both similar sounding to Geller. [ignvideo url="https://www.ign.com/videos/2016/10/25/top-10-scariest-pokemon"] Now, almost 20 years after Kadabra's last appearance on a Pokemon card in 2003, he has changed his mind. "I am truly sorry for what I did 20 years ago," Geller wrote on Twitter. "Kids and grownups I am releasing the ban. It’s now all up to #Nintendo to bring my #kadabra #pokemon card back. It will probably be one of the rarest cards now! Much energy and love to all!" Speaking to TheGamer, Geller expanded on his decision, saying that "due to the tremendous volume of emails I am still getting begging me to allow Nintendo to bring back Kadabra/Yungeller, I sent [...] a letter to the chairman of Nintendo giving them permission to relaunch the Uri Geller Kadabra/Yungeller worldwide." [widget path="global/article/imagegallery" parameters="albumSlug=every-ign-pokemon-review-ever&captions=true"] Geller also said that his letter was received by "two Nintendo representatives," so now it appears to be in Nintendo's hands to bring back Kadabra to the Pokemon Trading Card Game. Considering Kadabra evolves from Abra and to Alakazam, working around the lack of this Pokemon was tricky. In the past, The Pokemon Trading Card Game has given Abra the ability to skip Kadabra and evolve right into Alakazam and has offered a premium Alakazam card that needs no prior evolutions. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
source https://www.ign.com/articles/uri-geller-to-allow-nintendo-to-use-kadabra-on-pokemon-cards-again
source https://www.ign.com/articles/uri-geller-to-allow-nintendo-to-use-kadabra-on-pokemon-cards-again
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