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Weird West Review
In this alternate universe, the West was won by trying a bunch of ideas so crazy they just might work… and if they don’t, hitting the quick-load button to revert to an earlier save and trying something even crazier until you pull it off. Thanks to that freedom to experiment with its world as you explore, Weird West is one of those games that feels like a stealth and combat playground even as it tells five mostly serious, well-written stories with interesting decisions throughout and a thoughtful conclusion. And with so much ground to cover and replayability to investigate, it’s well worth putting up with some quirks and underwhelming loot. What ties Weird West’s plot together is a group of shadowy figures using a magical brand to force your character’s consciousness into the bodies of various unsuspecting people. It’s a clever play on the way so many games have us take control of a character who already exists in that world but still need to bring us up to speed on their identity: h...
Warhammer 40K: Rogue Trader – How Did it Take This Long to Get a Warhammer CRPG?
It’s truly bizarre that across the nearly 30 years of Warhammer video games, we haven’t had a single one that attempted to channel the tabletop Warhammer experience by utilizing the genre that feels best suited to do so: CRPGs. But that’s all about to change, as Pathfinder developer Owlcats has been cooking up something to fill this void. During an extensive hands-off demo of Warhammer 40K: Rogue Trader, I checked out its extremely chunky turn-based combat system, drowned in its plethora of dialogue options and social skill checks, and nodded approvingly at its lovingly faithful depiction of Warhammer’s morbid universe. While it’s still very early, so far this CRPG is shaping up to be everything I’ve wanted from a Warhammer video game. If you’ve ever played (or even glanced at) a game of Warhammer 40K, then you probably know it’s designed for a hyper-specific kind of nerd who loves calculations, large-scale drama, and an incredibly detailed world one could easily get lost in. Warham...
Microsoft Flight Simulator to Get VR Support in December 2020
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Microsoft Flight Simulator will get VR support on December 22, 2020, and a substantial UK World Update will be ready on January 26, 2021. Revealed during an official Microsoft Flight Simulator developer Q&A on Twitch, VR will be added in the free Sim Update 2 for all the big VR headsets, including those from Oculus and Valve. Furthermore, the VR experience will include both the gameplay and menus, offering a smooth and immersive experience throughout. [ignvideo url="https://www.ign.com/videos/2020/08/17/microsoft-flight-simulator-review"] World Update 3, on the other hand, will create a more accurate rendition of the UK using new data and aerial images for England, Scotland, and Wales. There will also be 50-60 new points of interest, including new landmarks and procedural buildings, and improvements to certain existing airports like Land's End, Liverpool EGGP and Manchester Baron. There will be new challenges and a new flight as well. Improvements to the Northern Ireland region is part of Asobo's plan, but it may not be ready for World Update 3. The UK World Update follows similar ones for Japan and the U.S., and will further improve the already impressive map of the world that players can fly around. Additionally, Asobo said it will be returning to the U.S. in future world updates, and will improve Hawaii, Alaska, and others. [widget path="global/article/imagegallery" parameters="albumSlug=32-of-microsoft-flight-simulators-37000-airports&captions=true"] In our Microsoft Flight Simulator review, in which we gave it a 10/10, we said that it "is legitimately incredible. It's difficult to fully describe how amazing it feels to jump into a plane and have the freedom to fly to and from literally any place in the entire world. The base game's 20 included aircraft feel like more than enough for even hardcore aviation enthusiasts, and the ability to adjust the assists to tailor the experience to whatever skill level you desire makes it suitable for anyone looking to fly the friendly skies from the comfort of their home." [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
source https://www.ign.com/articles/microsoft-flight-simulator-to-get-vr-support-in-december-2020-and-a-uk-world-update-in-2021
source https://www.ign.com/articles/microsoft-flight-simulator-to-get-vr-support-in-december-2020-and-a-uk-world-update-in-2021
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