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Insomniac Details Accessibility Features In Marvel's Spider-Man: Miles Morales

Insomniac Games has detailed some of the major accessibility features coming to Marvel's Spider-Man: Miles Morales. The news arrives in the form of a detailed Twitter thread, in which Insomniac ran through a number of important accessibility options including the ability to auto-complete QTEs, change button taps to button holds and remap controls. Players will also be able to enable assist features for the game's chase sequences and increase the auto-aim and dodge window in combat.

Accessibility is something that is very important to Insomniac Games, @PlayStation & @MarvelGames. Below is a list of some of the major accessibility features you can expect to see come November 12th in #MilesMoralesPS5 & #MilesMoralesPS4. pic.twitter.com/O94sAGG1Le

— Insomniac Games (@insomniacgames) November 6, 2020
The game's cameras can also be inverted, and set to follow Miles as he swings through New York. There are plenty of subtitle options too, allowing you to adjust the size, colour and background of the text. You can also turn on an option to narrate subtitled American Sign Language. With contrast and visibility options to boot, it's a considerable package of accessibility options for the game, which should allow more users to play the game when it drops next week. [ignvideo url="https://www.ign.com/videos/2020/11/06/the-first-22-minutes-of-spider-man-miles-morales-on-ps5"] Marvel's Spider-Man: Miles Morales launches on November 12 for PlayStation 4 and PlayStation 5. You can check out our review of the game here - we scored it a 9, calling it a "fantastic follow-up" to 2018's Marvel's Spider-Man. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

source https://www.ign.com/articles/insomniac-details-accessibility-features-in-marvels-spider-man-miles-morales

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