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Weird West Review
In this alternate universe, the West was won by trying a bunch of ideas so crazy they just might work… and if they don’t, hitting the quick-load button to revert to an earlier save and trying something even crazier until you pull it off. Thanks to that freedom to experiment with its world as you explore, Weird West is one of those games that feels like a stealth and combat playground even as it tells five mostly serious, well-written stories with interesting decisions throughout and a thoughtful conclusion. And with so much ground to cover and replayability to investigate, it’s well worth putting up with some quirks and underwhelming loot. What ties Weird West’s plot together is a group of shadowy figures using a magical brand to force your character’s consciousness into the bodies of various unsuspecting people. It’s a clever play on the way so many games have us take control of a character who already exists in that world but still need to bring us up to speed on their identity: h...
Warhammer 40K: Rogue Trader – How Did it Take This Long to Get a Warhammer CRPG?
It’s truly bizarre that across the nearly 30 years of Warhammer video games, we haven’t had a single one that attempted to channel the tabletop Warhammer experience by utilizing the genre that feels best suited to do so: CRPGs. But that’s all about to change, as Pathfinder developer Owlcats has been cooking up something to fill this void. During an extensive hands-off demo of Warhammer 40K: Rogue Trader, I checked out its extremely chunky turn-based combat system, drowned in its plethora of dialogue options and social skill checks, and nodded approvingly at its lovingly faithful depiction of Warhammer’s morbid universe. While it’s still very early, so far this CRPG is shaping up to be everything I’ve wanted from a Warhammer video game. If you’ve ever played (or even glanced at) a game of Warhammer 40K, then you probably know it’s designed for a hyper-specific kind of nerd who loves calculations, large-scale drama, and an incredibly detailed world one could easily get lost in. Warham...
Cyberpunk 2077's DLC Reveal Delayed Until After Its Launch
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CD Projekt Red has pushed back the reveal of Cyberpunk 2077's DLC until after its December 10 release date due to the game's several delays. As reported by VGC, the news was revealed by CD Projekt Red president and joint-CEO Adam Kiciński during the company's Q3 2020 earning call after he was asked about announcing and selling a season pass for the much-anticipated game. “The initial plan was to do it before release, but after the recent delay, we decided to wait for the release to provide gamers with the game and then start talking about future projects. So, after release.” Kiciński said, as transcribed by Seeking Alpha. [ignvideo url="https://www.ign.com/videos/2020/11/25/cyberpunk-2077-the-story-so-far"] CD Projekt Red had previously announced that Cyberpunk 2077 will get DLC at least as large as The Witcher 3, and will have both free DLC alongside paid expansions. It stated it would reveal these plans before launch but, as previously mentioned, the multiple delays shifted the timing. Kiciński also spoke about Cyberpunk 2077's multiplayer - which is a standalone project that won't likely be playable until after 2021 - and how the team plans to share a bit more about it "in Q1 next year." “It’s a separate dedicated production, a big production,” Kiciński said. “And we plan — we think about it as a standalone product. Obviously, it’s not entirely standalone as it comes from the universe of Cyberpunk and is very much related to the concept of single-player Cyberpunk. [widget path="global/article/imagegallery" parameters="albumSlug=100-new-cyberpunk-2077-screenshots-gangs-characters-and-playstyles-revealed&captions=true"] “It’s another independent production and [an] independent team of people works on it…. I said already we are not focusing right now on talking too much about other future products, products that are to be released after Cyberpunk. So please be with us in the first quarter of next year when we plan to share some strategy update. And I believe Cyberpunk multiplayer will be possible.” For more on Cyberpunk 2077, check out our final preview, the story so far, and all the news from the latest Night City Wire. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
source https://www.ign.com/articles/cyberpunk-2077s-dlc-reveal-delayed-until-after-launch
source https://www.ign.com/articles/cyberpunk-2077s-dlc-reveal-delayed-until-after-launch
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