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Weird West Review
In this alternate universe, the West was won by trying a bunch of ideas so crazy they just might work… and if they don’t, hitting the quick-load button to revert to an earlier save and trying something even crazier until you pull it off. Thanks to that freedom to experiment with its world as you explore, Weird West is one of those games that feels like a stealth and combat playground even as it tells five mostly serious, well-written stories with interesting decisions throughout and a thoughtful conclusion. And with so much ground to cover and replayability to investigate, it’s well worth putting up with some quirks and underwhelming loot. What ties Weird West’s plot together is a group of shadowy figures using a magical brand to force your character’s consciousness into the bodies of various unsuspecting people. It’s a clever play on the way so many games have us take control of a character who already exists in that world but still need to bring us up to speed on their identity: h...
Warhammer 40K: Rogue Trader – How Did it Take This Long to Get a Warhammer CRPG?
It’s truly bizarre that across the nearly 30 years of Warhammer video games, we haven’t had a single one that attempted to channel the tabletop Warhammer experience by utilizing the genre that feels best suited to do so: CRPGs. But that’s all about to change, as Pathfinder developer Owlcats has been cooking up something to fill this void. During an extensive hands-off demo of Warhammer 40K: Rogue Trader, I checked out its extremely chunky turn-based combat system, drowned in its plethora of dialogue options and social skill checks, and nodded approvingly at its lovingly faithful depiction of Warhammer’s morbid universe. While it’s still very early, so far this CRPG is shaping up to be everything I’ve wanted from a Warhammer video game. If you’ve ever played (or even glanced at) a game of Warhammer 40K, then you probably know it’s designed for a hyper-specific kind of nerd who loves calculations, large-scale drama, and an incredibly detailed world one could easily get lost in. Warham...
Assassin's Creed Valhalla: Major Update Adds Graphics Options and More
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Ubisoft has deployed a major title update for Assassin's Creed Valhalla across all platforms, which brings with it new graphical options for PS5 and Xbox Series X/S, and many bug fixes across all platforms. The full patch notes can be found here. The 1.0.4 update is rolling out over the course of November 26 on Xbox One, Xbox Series S/X, PlayStation 4, PlayStation 5, PC, Stadia and Amazon Luna. One of the main new features is the ability to flip between Performance and Quality mode on Xbox Series X and S and PlayStation 5. In Performance mode, the game will "adapt the resolution and graphics settings to maintain 60 FPS." In Quality mode, Valhalla will run at max resolution and graphics settings "while maintaining 30 FPS." Ubisoft notes that Performance mode is the default setting for both the Xbox Series X and PlayStation 5, whereas Quality mode is the default for the Xbox Series S. [ignvideo url="https://www.ign.com/videos/2020/11/09/assassins-creed-valhalla-review"] This update has also apparently improved the game's experience on the Xbox Series X and S following reports of screen tearing from users and addressed a RAM leak when PC players alt-tabbed to the desktop while playing. Cloud saves will now be more distinguished to distance them from regular saves, and Ubisoft has tweaked the balance of some damage statistics and improved access to the fabric resource. Runes are now categorized too, and when you unlock a central skill in the skill tree, the game will now automatically assign all of the nodes on the path leading towards it, which is a handy little fix. We reviewed Assassin's Creed Valhalla upon its launch, scoring it an 8 and touting its "massive, beautiful open-world." We also learned recently that the Orlog dice game that debuted in Valhalla is going to receive a physical release in 2021. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.
source https://www.ign.com/articles/assassins-creed-valhalla-major-update-adds-graphics-options-and-more
source https://www.ign.com/articles/assassins-creed-valhalla-major-update-adds-graphics-options-and-more
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