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Weird West Review
In this alternate universe, the West was won by trying a bunch of ideas so crazy they just might work… and if they don’t, hitting the quick-load button to revert to an earlier save and trying something even crazier until you pull it off. Thanks to that freedom to experiment with its world as you explore, Weird West is one of those games that feels like a stealth and combat playground even as it tells five mostly serious, well-written stories with interesting decisions throughout and a thoughtful conclusion. And with so much ground to cover and replayability to investigate, it’s well worth putting up with some quirks and underwhelming loot. What ties Weird West’s plot together is a group of shadowy figures using a magical brand to force your character’s consciousness into the bodies of various unsuspecting people. It’s a clever play on the way so many games have us take control of a character who already exists in that world but still need to bring us up to speed on their identity: h...
Warhammer 40K: Rogue Trader – How Did it Take This Long to Get a Warhammer CRPG?
It’s truly bizarre that across the nearly 30 years of Warhammer video games, we haven’t had a single one that attempted to channel the tabletop Warhammer experience by utilizing the genre that feels best suited to do so: CRPGs. But that’s all about to change, as Pathfinder developer Owlcats has been cooking up something to fill this void. During an extensive hands-off demo of Warhammer 40K: Rogue Trader, I checked out its extremely chunky turn-based combat system, drowned in its plethora of dialogue options and social skill checks, and nodded approvingly at its lovingly faithful depiction of Warhammer’s morbid universe. While it’s still very early, so far this CRPG is shaping up to be everything I’ve wanted from a Warhammer video game. If you’ve ever played (or even glanced at) a game of Warhammer 40K, then you probably know it’s designed for a hyper-specific kind of nerd who loves calculations, large-scale drama, and an incredibly detailed world one could easily get lost in. Warham...
Banjo-Kazooie, Byleth, and Terry Bogard amiibo Announced for 2021
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Super Smash Bros. UItimate's director Masahiro Sakurai has announced that amiibo for Banjo-Kazooie, Fire Emblem: Three Houses' Byleth, and Fatal Fury's Terry Bogard will be available in 2021. These amiibo were revealed during the Super Smash Bros. Ultimate - Mr. Sakurai Presents "Steve & Alex" presentation that unveiled the release date of the Mincecraft character fighters and broke down how the variations - Steve, Alex, Zombie, and Enderman - will play. [widget path="global/article/imagegallery" parameters="albumSlug=super-smash-bros-ultimate-banjo-kazooie-byleth-and-terry-bogard-amiibo&captions=true"] Unfortunately, according to Sakurai, the team was only able to create an amiibo for the P1 fighter of Byleth, so there will not be a female version of the figure. As for a potential Minecraft Steve amiibo, Sakurai didn't quite confirm it, but he did say, "If it's going to be produced, I bet it'll be easier compared to the other fighters." These amiibo, alongside the Joker and Dragon Quest Hero amiibo, will make it so each fighter from Super Smash Bros. Ultimate's Fighter's Pass Vol. 1 will have a figure you can own. Hopefully, Minecraft's Steve and Alex, as well as ARMS' Min Min, won't be far behind. [ignvideo url="https://www.ign.com/videos/2020/10/01/super-smash-bros-ultimate-minecraft-reveal-trailer"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
source https://www.ign.com/articles/banjo-kazooie-byleth-and-terry-bogard-super-smash-bros-ultimate-amiibo-announced-for-2021
source https://www.ign.com/articles/banjo-kazooie-byleth-and-terry-bogard-super-smash-bros-ultimate-amiibo-announced-for-2021
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