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Weird West Review
In this alternate universe, the West was won by trying a bunch of ideas so crazy they just might work… and if they don’t, hitting the quick-load button to revert to an earlier save and trying something even crazier until you pull it off. Thanks to that freedom to experiment with its world as you explore, Weird West is one of those games that feels like a stealth and combat playground even as it tells five mostly serious, well-written stories with interesting decisions throughout and a thoughtful conclusion. And with so much ground to cover and replayability to investigate, it’s well worth putting up with some quirks and underwhelming loot. What ties Weird West’s plot together is a group of shadowy figures using a magical brand to force your character’s consciousness into the bodies of various unsuspecting people. It’s a clever play on the way so many games have us take control of a character who already exists in that world but still need to bring us up to speed on their identity: h...
Warhammer 40K: Rogue Trader – How Did it Take This Long to Get a Warhammer CRPG?
It’s truly bizarre that across the nearly 30 years of Warhammer video games, we haven’t had a single one that attempted to channel the tabletop Warhammer experience by utilizing the genre that feels best suited to do so: CRPGs. But that’s all about to change, as Pathfinder developer Owlcats has been cooking up something to fill this void. During an extensive hands-off demo of Warhammer 40K: Rogue Trader, I checked out its extremely chunky turn-based combat system, drowned in its plethora of dialogue options and social skill checks, and nodded approvingly at its lovingly faithful depiction of Warhammer’s morbid universe. While it’s still very early, so far this CRPG is shaping up to be everything I’ve wanted from a Warhammer video game. If you’ve ever played (or even glanced at) a game of Warhammer 40K, then you probably know it’s designed for a hyper-specific kind of nerd who loves calculations, large-scale drama, and an incredibly detailed world one could easily get lost in. Warham...
The Last Stand Update Is Left 4 Dead 2's First Major DLC in Eight Years
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Left 4 Dead 2 is getting its first update in 8 years later this month with The Last Stand Update, a new content pack developed by members of the dedicated Left 4 Dead community for the community. IGN got a chance to speak with the team behind the update to find out more about how this community effort became an official update to Left 4 Dead sanctioned by Valve. [ignvideo url="https://www.ign.com/videos/2020/09/03/left-4-dead-2-the-last-stand-update-official-teaser"] The Last Stand update for Left 4 Dead 2 began when the project lead who goes by Rayman1103 in the Left 4 Dead community reached out to Valve’s Kerry Davis back in October 2019 about a potential 10th Anniversary update for Left 4 Dead 2. “[Davis] liked the idea of it and he was going to ask around the office to see if anyone could lend a hand but it turned out everyone was so focused on getting Half-Life: Alyx finished that they couldn’t really do anything on their end,” Rayman tells IGN. But Davis was open to the idea of the community doing something. “I asked him for the source files for the Lighthouse maps from Left 4 Dead 1 and that’s when I started working on getting a team together” for the project. Rayman says that once a team, made up of members from all areas of the Left 4 Dead community from Survival to Workshop developers, got together the project began to take on a life of its own. “What was originally planned was just a port of the Survival Maps from Left 4 Dead 1 over into Left 4 Dead 2, all the missing maps that were never ported over… Just to get whatever was missing and get it into [Left 4 Dead 2]” says Rayman. But The Last Stand update as it will be released next week will include far more. The full update list includes:
source https://www.ign.com/articles/left-4-dead-last-stand-update-valve
- The Last Stand campaign
- 30 brand new achievements
- 26 new survival maps
- 4 new scavenge maps
- 2 new melee weapons
- Left 4 Dead 1 infected skins with functional gore
- New and unused survivor voice lines
- New and improved character animations
- Reworked gun models and animations
- PvP enhancements and balance updates
- Official CSS weapon implementation
- Brand new mutations Rocketdude and Tank run
source https://www.ign.com/articles/left-4-dead-last-stand-update-valve
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