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Weird West Review
In this alternate universe, the West was won by trying a bunch of ideas so crazy they just might work… and if they don’t, hitting the quick-load button to revert to an earlier save and trying something even crazier until you pull it off. Thanks to that freedom to experiment with its world as you explore, Weird West is one of those games that feels like a stealth and combat playground even as it tells five mostly serious, well-written stories with interesting decisions throughout and a thoughtful conclusion. And with so much ground to cover and replayability to investigate, it’s well worth putting up with some quirks and underwhelming loot. What ties Weird West’s plot together is a group of shadowy figures using a magical brand to force your character’s consciousness into the bodies of various unsuspecting people. It’s a clever play on the way so many games have us take control of a character who already exists in that world but still need to bring us up to speed on their identity: h...
Warhammer 40K: Rogue Trader – How Did it Take This Long to Get a Warhammer CRPG?
It’s truly bizarre that across the nearly 30 years of Warhammer video games, we haven’t had a single one that attempted to channel the tabletop Warhammer experience by utilizing the genre that feels best suited to do so: CRPGs. But that’s all about to change, as Pathfinder developer Owlcats has been cooking up something to fill this void. During an extensive hands-off demo of Warhammer 40K: Rogue Trader, I checked out its extremely chunky turn-based combat system, drowned in its plethora of dialogue options and social skill checks, and nodded approvingly at its lovingly faithful depiction of Warhammer’s morbid universe. While it’s still very early, so far this CRPG is shaping up to be everything I’ve wanted from a Warhammer video game. If you’ve ever played (or even glanced at) a game of Warhammer 40K, then you probably know it’s designed for a hyper-specific kind of nerd who loves calculations, large-scale drama, and an incredibly detailed world one could easily get lost in. Warham...
Ubisoft to Remove Raised Black Fist Imagery from Tom Clancy's Elite Squad
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Ubisoft has decided to remove the black raised fist imagery from Tom Clancy's Elite Squad's intro, as it has been deemed "insensitive and harmful" and appears to connect a fictional terrorist group called Umbra to the Black Lives Matter movement. Ubisoft posted its statement on Twitter, and confirmed it will be removing this "raised fist" imagery from Tom Clancy's Elite Squad in the next title update on Tuesday, September 1 on Android and "as soon as possible on iOS."
"Imagery that appeared in the opening video sequence of Tom Clancy's Elite Squad featuring a 'raised fist' was insensitive and harmful in both its inclusion and how it was portrayed," Ubisoft tweet reads. "We have listened to and appreciate the players and the broader community who have pointed it out and we apologize. This 'raised fist' imagery will be removed in the next title update this Tuesday, September 1 on Android and as soon as possible on iOS." In Elite Squad's intro video, the narrator describes Umbra, this fictional terrorist group, as "a new threat has emerged to take advantage of escalating civil unrest." It continues by calling them a "faceless organization that wants to build a new world order." When the narrator says "They claim to promote an egalitarian utopia to gain popular support," the "raised fists" in question come into view. The raised fist has been used for many years as a symbol for revolution, and most recently has been used by those in the Black Lives Matter movement in the fight against police brutality and systemic racism. This controversy is yet another one for Ubisoft, a company that has been dealing with the fallout of the multiple sexual allegations against some of its employees. Ubisoft has committed to "major changes" and is putting systems in place to ensure these issues will not happen again. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
source https://www.ign.com/articles/ubisoft-to-remove-raised-black-fist-imagery-from-tom-clancys-elite-squad-following-controversy
source https://www.ign.com/articles/ubisoft-to-remove-raised-black-fist-imagery-from-tom-clancys-elite-squad-following-controversy
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