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Weird West Review
In this alternate universe, the West was won by trying a bunch of ideas so crazy they just might work… and if they don’t, hitting the quick-load button to revert to an earlier save and trying something even crazier until you pull it off. Thanks to that freedom to experiment with its world as you explore, Weird West is one of those games that feels like a stealth and combat playground even as it tells five mostly serious, well-written stories with interesting decisions throughout and a thoughtful conclusion. And with so much ground to cover and replayability to investigate, it’s well worth putting up with some quirks and underwhelming loot. What ties Weird West’s plot together is a group of shadowy figures using a magical brand to force your character’s consciousness into the bodies of various unsuspecting people. It’s a clever play on the way so many games have us take control of a character who already exists in that world but still need to bring us up to speed on their identity: h...
Warhammer 40K: Rogue Trader – How Did it Take This Long to Get a Warhammer CRPG?
It’s truly bizarre that across the nearly 30 years of Warhammer video games, we haven’t had a single one that attempted to channel the tabletop Warhammer experience by utilizing the genre that feels best suited to do so: CRPGs. But that’s all about to change, as Pathfinder developer Owlcats has been cooking up something to fill this void. During an extensive hands-off demo of Warhammer 40K: Rogue Trader, I checked out its extremely chunky turn-based combat system, drowned in its plethora of dialogue options and social skill checks, and nodded approvingly at its lovingly faithful depiction of Warhammer’s morbid universe. While it’s still very early, so far this CRPG is shaping up to be everything I’ve wanted from a Warhammer video game. If you’ve ever played (or even glanced at) a game of Warhammer 40K, then you probably know it’s designed for a hyper-specific kind of nerd who loves calculations, large-scale drama, and an incredibly detailed world one could easily get lost in. Warham...
Take an Extended Look at Borderlands 3's Next DLC
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Borderlands 3's next major DLC release is only a few days away from launch, and we now have a new look at the fustercluck fans can expect. As revealed during gamescom 2020, lead writer Connor Thomas Cleary takes a look at the new DLC in the gameplay breakdown for Psycho Krieg and the Fantastic Fustercluck, which you can watch below. The new DLC takes players inside the mind of Krieg, the Crimson Raiders' resident psycho, who returns after his appearance in Borderlands 2. Players must travel through warped memories of Krieg's, including The Siege of Castle Crimson, followed by Sapphire's Run featuring an evil train, and then the Benediction of Pain, which essentially serves as Krieg's origin story. [ignvideo url="https://www.ign.com/videos/2020/08/29/borderlands-3-psycho-krieg-and-the-fantastic-fustercluck-dlc-gameplay-explores-the-warped-memories-of-a-psychos-brain"] Psycho Krieg and the Fantastic Fustercluck will be released on September 10. For more, check out our verdict on the best Borderlands DLC of all time, our review of Borderlands 3's latest DLC Bounty of Blood, and our review of Borderlands 3 itself. There's much, much more to come from gamescom 2020 on IGN - check out our full gamescom schedule to find out what else is on the way and our roundup of gamescom 2020 highlights. [poilib element="accentDivider"]
source https://www.ign.com/articles/borderlands-3-psycho-krieg-and-the-fantastic-fustercluck-dlc-gameplay-revealed
source https://www.ign.com/articles/borderlands-3-psycho-krieg-and-the-fantastic-fustercluck-dlc-gameplay-revealed
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