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Weird West Review
In this alternate universe, the West was won by trying a bunch of ideas so crazy they just might work… and if they don’t, hitting the quick-load button to revert to an earlier save and trying something even crazier until you pull it off. Thanks to that freedom to experiment with its world as you explore, Weird West is one of those games that feels like a stealth and combat playground even as it tells five mostly serious, well-written stories with interesting decisions throughout and a thoughtful conclusion. And with so much ground to cover and replayability to investigate, it’s well worth putting up with some quirks and underwhelming loot. What ties Weird West’s plot together is a group of shadowy figures using a magical brand to force your character’s consciousness into the bodies of various unsuspecting people. It’s a clever play on the way so many games have us take control of a character who already exists in that world but still need to bring us up to speed on their identity: h...
Warhammer 40K: Rogue Trader – How Did it Take This Long to Get a Warhammer CRPG?
It’s truly bizarre that across the nearly 30 years of Warhammer video games, we haven’t had a single one that attempted to channel the tabletop Warhammer experience by utilizing the genre that feels best suited to do so: CRPGs. But that’s all about to change, as Pathfinder developer Owlcats has been cooking up something to fill this void. During an extensive hands-off demo of Warhammer 40K: Rogue Trader, I checked out its extremely chunky turn-based combat system, drowned in its plethora of dialogue options and social skill checks, and nodded approvingly at its lovingly faithful depiction of Warhammer’s morbid universe. While it’s still very early, so far this CRPG is shaping up to be everything I’ve wanted from a Warhammer video game. If you’ve ever played (or even glanced at) a game of Warhammer 40K, then you probably know it’s designed for a hyper-specific kind of nerd who loves calculations, large-scale drama, and an incredibly detailed world one could easily get lost in. Warham...
State of Play's Aeon Must Die Reveal Overshadowed By Alleged Workplace Abuse
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The purported developers behind Aeon Must Die, a new beat’em up game that was shown off during the Sony State of Play livestream, have gone public with accusations against their CEO for gross mismanagement and IP theft. The publisher, Focus Home Interactive, has also released a statement on the matter. Shortly after Aeon Must Die premiered during the State of Play livestream, reports began circulating that the newly announced title was “stolen” from developers at Limestone Games. A second Aeon trailer appeared on YouTube from a private user with the description: “This trailer was created with abuse, manipulation, theft.” [ignvideo url="https://www.ign.com/videos/2020/08/06/aeon-must-die-story-trailer-state-of-play-2020"] Among the allegations from the developers that IGN has reviewed include “unbearable work conditions with endless crunch,” legal threats, a failure to establish a dialogue between employees and management, and IP theft. There was also a link to a Dropbox folder meant for media detailing a full list of allegations from the developers against the CEO, Yaroslv Lyssenko. The developers also allege that they’ve notified the publisher, Focus Home Interactive, but claim that the publisher did not help them. In a statement published on Twitter, Focus Home Interactive says that “These grievances are directed at Limestone, their employer. As the publisher of this video game, Focus is carefully looking into these allegations and will draw the necessary conclusions if they are proved to be well-founded, and then take appropriate measures.”
source https://www.ign.com/articles/aeon-must-die-playstation-state-of-play-limestone-focus-home
Since the allegations have gone public, Limestone’s official website includes a link to a new company Twitter account that only has a single link to the same Dropbox folder containing the allegations of abuse. Focus Home says no further comment will be shared until the publisher as a “clearer and complete view on this matter.” [poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.Our statement regarding Limestone Games and Aeon Must Die!. pic.twitter.com/75ldhtp27T
— Focus Home Interactive (@FocusHome) August 7, 2020
source https://www.ign.com/articles/aeon-must-die-playstation-state-of-play-limestone-focus-home
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