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Weird West Review
In this alternate universe, the West was won by trying a bunch of ideas so crazy they just might work… and if they don’t, hitting the quick-load button to revert to an earlier save and trying something even crazier until you pull it off. Thanks to that freedom to experiment with its world as you explore, Weird West is one of those games that feels like a stealth and combat playground even as it tells five mostly serious, well-written stories with interesting decisions throughout and a thoughtful conclusion. And with so much ground to cover and replayability to investigate, it’s well worth putting up with some quirks and underwhelming loot. What ties Weird West’s plot together is a group of shadowy figures using a magical brand to force your character’s consciousness into the bodies of various unsuspecting people. It’s a clever play on the way so many games have us take control of a character who already exists in that world but still need to bring us up to speed on their identity: h...
Warhammer 40K: Rogue Trader – How Did it Take This Long to Get a Warhammer CRPG?
It’s truly bizarre that across the nearly 30 years of Warhammer video games, we haven’t had a single one that attempted to channel the tabletop Warhammer experience by utilizing the genre that feels best suited to do so: CRPGs. But that’s all about to change, as Pathfinder developer Owlcats has been cooking up something to fill this void. During an extensive hands-off demo of Warhammer 40K: Rogue Trader, I checked out its extremely chunky turn-based combat system, drowned in its plethora of dialogue options and social skill checks, and nodded approvingly at its lovingly faithful depiction of Warhammer’s morbid universe. While it’s still very early, so far this CRPG is shaping up to be everything I’ve wanted from a Warhammer video game. If you’ve ever played (or even glanced at) a game of Warhammer 40K, then you probably know it’s designed for a hyper-specific kind of nerd who loves calculations, large-scale drama, and an incredibly detailed world one could easily get lost in. Warham...
Genshin Impact Coming to PS4, PC, and Mobile in September
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Genshin Impact will arrive globally on PlayStation 4, as well as PC, iOS and Android, on September 28. Revealed at Gamescom today, the free-to-play open-world action-RPG (which bears a striking resemblance to Zelda: Breath of the Wild) finally revealed its console launch date. While we'd previously known the same date for other platforms, PS4 has only just been confirmed. Check out a story trailer below: [ignvideo url="https://www.ign.com/videos/2020/08/28/genshin-impact-gorgeous-anime-inspired-free-to-play-rpg-trailer"] The PS4 version, which is now available for preorder on PSN, will also include exclusive items like the Sword of Descension and Wings of Descension. Genshin Impact is set in the world of Teyvat, a land in which seven Archons of various elements live among people. Players star as the "Traveler," who sets out to find their missing sibling as well as deeper mysteries. Studio miHoYo also spoke to the development of the cross-platform game in the latest look at Genshin Impact, which is the studio's first PS4 game: "We will keep taking feedbacks from our players, further enhance performance and stability on PlayStation 4, and bring better experiences in both single and co-op mode.” said Zhenzhong Yi, technical director for Genshin Impact. “More new functions are in development, and we will have an extensive improvement on rendering and visual effects in future updates." Right now, pre-register to play the game on the miHoYo website and follow the Genshin Impact social channels for more information. There's much, much more to come from Gamescom 2020 on IGN - check out our full Gamescom schedule to find out what else is on the way. [poilib element="accentDivider"]
source https://www.ign.com/articles/genshin-impact-release-date-september-ps4
source https://www.ign.com/articles/genshin-impact-release-date-september-ps4
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