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Weird West Review
In this alternate universe, the West was won by trying a bunch of ideas so crazy they just might work… and if they don’t, hitting the quick-load button to revert to an earlier save and trying something even crazier until you pull it off. Thanks to that freedom to experiment with its world as you explore, Weird West is one of those games that feels like a stealth and combat playground even as it tells five mostly serious, well-written stories with interesting decisions throughout and a thoughtful conclusion. And with so much ground to cover and replayability to investigate, it’s well worth putting up with some quirks and underwhelming loot. What ties Weird West’s plot together is a group of shadowy figures using a magical brand to force your character’s consciousness into the bodies of various unsuspecting people. It’s a clever play on the way so many games have us take control of a character who already exists in that world but still need to bring us up to speed on their identity: h...
Warhammer 40K: Rogue Trader – How Did it Take This Long to Get a Warhammer CRPG?
It’s truly bizarre that across the nearly 30 years of Warhammer video games, we haven’t had a single one that attempted to channel the tabletop Warhammer experience by utilizing the genre that feels best suited to do so: CRPGs. But that’s all about to change, as Pathfinder developer Owlcats has been cooking up something to fill this void. During an extensive hands-off demo of Warhammer 40K: Rogue Trader, I checked out its extremely chunky turn-based combat system, drowned in its plethora of dialogue options and social skill checks, and nodded approvingly at its lovingly faithful depiction of Warhammer’s morbid universe. While it’s still very early, so far this CRPG is shaping up to be everything I’ve wanted from a Warhammer video game. If you’ve ever played (or even glanced at) a game of Warhammer 40K, then you probably know it’s designed for a hyper-specific kind of nerd who loves calculations, large-scale drama, and an incredibly detailed world one could easily get lost in. Warham...
World of Warcraft Sees Huge In-Game Memorials Following Death of Streamer
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Major in-game memorials have been taking place following the death of professional World of Warcraft player and streaming personality Byron "Reckful" Bernstein. Bernstein reportedly died by suicide earlier this week - he was 31 years old. Players from around the world across multiple WoW and WoW Classic servers gathered in Azeroth's Stormwind Cathedral to kneel and celebrate Reckful's life. The World of Warcraft team paid tribute to Bernstein on Twitter, calling him "one of the most memorable WoW players of all time." Twitch issued its own statement, noting Reckful's pioneering impact on the platform "Byron was someone who talked about his struggles to help make room for others to do the same", the statement reads. "As we process this loss, we have to recognize that the stigma around mental health and treatment often prevents people from seeking and getting the help they need."
source https://www.ign.com/articles/world-of-warcraft-wow-classic-memorials-reckful
If you are having suicidal thoughts or just need to talk to someone, text the Crisis Text Line at 741-741 or call the National Suicide Prevention Lifeline at 1-800-273-8255 if you're in the US. For a list of international helplines and resources, click here. (Hyperlink the last line to this url: http://www.suicide.org/international-suicide-hotlines.html) [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.Today we all witnessed not only the largest in-game memorial but also the largest in-game player-driven event in the history of World of Warcraft
In times like this it's easy to think of the evil that people are capable of but we can't forget the purity and kindness as well. pic.twitter.com/5mzOSZrM3Z — Zack (@Asmongold) July 3, 2020
source https://www.ign.com/articles/world-of-warcraft-wow-classic-memorials-reckful
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