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Weird West Review
In this alternate universe, the West was won by trying a bunch of ideas so crazy they just might work… and if they don’t, hitting the quick-load button to revert to an earlier save and trying something even crazier until you pull it off. Thanks to that freedom to experiment with its world as you explore, Weird West is one of those games that feels like a stealth and combat playground even as it tells five mostly serious, well-written stories with interesting decisions throughout and a thoughtful conclusion. And with so much ground to cover and replayability to investigate, it’s well worth putting up with some quirks and underwhelming loot. What ties Weird West’s plot together is a group of shadowy figures using a magical brand to force your character’s consciousness into the bodies of various unsuspecting people. It’s a clever play on the way so many games have us take control of a character who already exists in that world but still need to bring us up to speed on their identity: h...
Warhammer 40K: Rogue Trader – How Did it Take This Long to Get a Warhammer CRPG?
It’s truly bizarre that across the nearly 30 years of Warhammer video games, we haven’t had a single one that attempted to channel the tabletop Warhammer experience by utilizing the genre that feels best suited to do so: CRPGs. But that’s all about to change, as Pathfinder developer Owlcats has been cooking up something to fill this void. During an extensive hands-off demo of Warhammer 40K: Rogue Trader, I checked out its extremely chunky turn-based combat system, drowned in its plethora of dialogue options and social skill checks, and nodded approvingly at its lovingly faithful depiction of Warhammer’s morbid universe. While it’s still very early, so far this CRPG is shaping up to be everything I’ve wanted from a Warhammer video game. If you’ve ever played (or even glanced at) a game of Warhammer 40K, then you probably know it’s designed for a hyper-specific kind of nerd who loves calculations, large-scale drama, and an incredibly detailed world one could easily get lost in. Warham...
No Man's Sky Desolation: Horror-Themed Free Update Revealed
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Hello Games has revealed No Man's Sky: Desolation, an upcoming horror-themed free update that adds abandoned freighters filled with salvage and alien threats - and it's out today. Desolation will drop abandoned freighters across the game's galaxy - players can choose to breach their airlocks (alone or in co-op), and explore what waits inside. Freighter interiors will be procedurally generated, and include both hand-written and generated ship logs that tell the stories of how they came to be derelict. [ignvideo url="https://www.ign.com/videos/2020/07/16/no-mans-sky-desolation-update-official-trailer"] Each one is packed with potential salvage, including upgrades for your own capital ships that can only be obtained in abandoned freighters - and the tech you salvage will still resemble the ship you took it form, meaning your ship will tell the stories of where it's been, visually. But walking away with those upgrades won't necessarily be easy. Hazards inside abandoned ships can be varied, from scrambled defense systems, to environmental hazards, to alien infestation. The series has typically drawn from optimistic '70s and '80s science fiction, but Desolation looks to the likes of Ridley Scott's Alien instead. "Being a small dot amongst the stars can bring a sense of awe and wonder," explains the press release, "but we've always wanted to explore a little more those feelings of fear and dread that come from being alone in the depths of space. Terror in the face of the unknown, or the dawning realisation that you're treading in the footsteps of those who met a lonely end at the edge of the universe - it's a rich science fiction tradition, and one not really touched on in No Man's Sky - until now." [widget path="global/article/imagegallery" parameters="albumSlug=no-mans-sky-desolation-update-screenshots&captions=true"] The update will also add balance changes for weapons and enemies, plus tweaked effects and feel for weaponry to make for a better combat experience. It also comes with a number of quality of life improvements. It's been a busy year for NMS already, after the game implemented full cross-play, arrived on Xbox Game Pass and, most importantly, added mechs. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
source https://www.ign.com/articles/no-mans-sky-desolation-horror-update-alien
source https://www.ign.com/articles/no-mans-sky-desolation-horror-update-alien
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