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Weird West Review
In this alternate universe, the West was won by trying a bunch of ideas so crazy they just might work… and if they don’t, hitting the quick-load button to revert to an earlier save and trying something even crazier until you pull it off. Thanks to that freedom to experiment with its world as you explore, Weird West is one of those games that feels like a stealth and combat playground even as it tells five mostly serious, well-written stories with interesting decisions throughout and a thoughtful conclusion. And with so much ground to cover and replayability to investigate, it’s well worth putting up with some quirks and underwhelming loot. What ties Weird West’s plot together is a group of shadowy figures using a magical brand to force your character’s consciousness into the bodies of various unsuspecting people. It’s a clever play on the way so many games have us take control of a character who already exists in that world but still need to bring us up to speed on their identity: h...
Warhammer 40K: Rogue Trader – How Did it Take This Long to Get a Warhammer CRPG?
It’s truly bizarre that across the nearly 30 years of Warhammer video games, we haven’t had a single one that attempted to channel the tabletop Warhammer experience by utilizing the genre that feels best suited to do so: CRPGs. But that’s all about to change, as Pathfinder developer Owlcats has been cooking up something to fill this void. During an extensive hands-off demo of Warhammer 40K: Rogue Trader, I checked out its extremely chunky turn-based combat system, drowned in its plethora of dialogue options and social skill checks, and nodded approvingly at its lovingly faithful depiction of Warhammer’s morbid universe. While it’s still very early, so far this CRPG is shaping up to be everything I’ve wanted from a Warhammer video game. If you’ve ever played (or even glanced at) a game of Warhammer 40K, then you probably know it’s designed for a hyper-specific kind of nerd who loves calculations, large-scale drama, and an incredibly detailed world one could easily get lost in. Warham...
Halo 3 Has Added a New Skull, and It Lets You Fly
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Halo 3 has finally arrived on PC, and 343 has added a new skull - the series' famous cheat/modifier items - to the game that lets players fly. And it's been added to Halo 1 and 2 as well. Once unlocked, in the pre-game menu alongside Grunt Birthday Party, I Would Have Been Your Daddy and other classics, you should now find Acrophobia, a modifier that lets players fly around campaign maps when they hold down the jump button. It's great for reaching Easter eggs and causing serious mischief - you can finally fly up and hijack those pesky Banshees with ease. Just watch out for your momentum - if you slam into a wall it high speed you'll risk turning John-117 into Flood food. [ignvideo url="https://www.ign.com/videos/2020/07/14/halo-3-construct-multiplayer-pc-gameplay"] Acrophobia isn't unlocked by default however, you'll have to kill 343 flying enemies in Halo 3's campaign on Normal difficulty or higher. Want a tip for that? There's an easy spot that I used to unlock the skull in the Campaign map The Storm. Press on until you get to the second outdoors area and head inside until you come across a room with a rocket launcher. A dropship will spawn and send tons of bugs flying into the room. Simply pelt them with rockets and swap to your Battle Rifle to mop them up, then blow yourself up with a grenade to rinse and repeat. As pointed out by Eurogamer, the new skull can also be enabled for the first two Halo games, meaning three times the opportunities to mess with what Bungie wanted you to see back in the day. The skull has incredible potential for mayhem, and players are just digging into its possibilities. If you're hopping in to relive the magic from 2007, it's definitely worth checking out. If you're still on the fence about picking up the port, check out the first 19 minutes from Halo 3's Campaign on PC. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.
source https://www.ign.com/articles/halo-3-has-added-a-new-skull-and-it-lets-you-fly
source https://www.ign.com/articles/halo-3-has-added-a-new-skull-and-it-lets-you-fly
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