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Weird West Review
In this alternate universe, the West was won by trying a bunch of ideas so crazy they just might work… and if they don’t, hitting the quick-load button to revert to an earlier save and trying something even crazier until you pull it off. Thanks to that freedom to experiment with its world as you explore, Weird West is one of those games that feels like a stealth and combat playground even as it tells five mostly serious, well-written stories with interesting decisions throughout and a thoughtful conclusion. And with so much ground to cover and replayability to investigate, it’s well worth putting up with some quirks and underwhelming loot. What ties Weird West’s plot together is a group of shadowy figures using a magical brand to force your character’s consciousness into the bodies of various unsuspecting people. It’s a clever play on the way so many games have us take control of a character who already exists in that world but still need to bring us up to speed on their identity: h...
Warhammer 40K: Rogue Trader – How Did it Take This Long to Get a Warhammer CRPG?
It’s truly bizarre that across the nearly 30 years of Warhammer video games, we haven’t had a single one that attempted to channel the tabletop Warhammer experience by utilizing the genre that feels best suited to do so: CRPGs. But that’s all about to change, as Pathfinder developer Owlcats has been cooking up something to fill this void. During an extensive hands-off demo of Warhammer 40K: Rogue Trader, I checked out its extremely chunky turn-based combat system, drowned in its plethora of dialogue options and social skill checks, and nodded approvingly at its lovingly faithful depiction of Warhammer’s morbid universe. While it’s still very early, so far this CRPG is shaping up to be everything I’ve wanted from a Warhammer video game. If you’ve ever played (or even glanced at) a game of Warhammer 40K, then you probably know it’s designed for a hyper-specific kind of nerd who loves calculations, large-scale drama, and an incredibly detailed world one could easily get lost in. Warham...
FIFA 21 Is Finally Making Career Mode Changes
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FIFA 21 is seemingly making major additions to its Career mode, following years of criticism about a lack of meaningful changes. Announced on the FIFA 21 website, EA Sports has highlighted 8 key changes and additions to the long-static mode, most of which seem to add more emphasis to the management side of the game. [caption id="attachment_2384153" align="alignnone" width="900"]
The new Interactive Match Sim view.[/caption]
source https://www.ign.com/articles/fifa-21-career-mode-changes-details
- Interactive Match Sim (Screenshot above) - The biggest change mentioned so far, this looks to be a stripped back management experience in the vein of Football Manager. You'll be able to jump in and out of matches - to take penalties or free kicks, for example - while using the management view to make tactical changes as the game progresses.
- Revamped Growth System - On a more micro level, this will let you take a more active view of your players' development in training, and allow you to train players in new positions, for instance pushing a right back into a right winger.
- Match Sharpness - This is an entirely new attribute that controls how well your players will perform in "crucial moments" - presumably, alongside fitness levels, this could result in a higher need for squad rotation.
- Active Training - Tied into Match Sharpness, you'll be able to organise group training sessions that improve players' sharpness, including finishing or tackling training.
- Activity Management - Another Football Manager-like addition, this allows you to manage how much training and how much rest your team will get between matches, balancing Match Sharpness with morale and fitness.
- Enhanced Opposition AI - EA Sports says your computer-controller opponents will now act more intelligently when attacking and defending, and make more "informed" decisions, in order to keep the game fresh.
- New Ways to Sign Players - Career will now offer Loan-to-Buy deals with optional or mandatory future transfer fees, as well as player swap proposals.
- Set-up Options - Before starting your Career, you'll be able to set elements that make the experience more or less realistic, including 'Authentic Transfers' (no specifics on that as yet), or getting a cash injection through a Financial Takeover.
source https://www.ign.com/articles/fifa-21-career-mode-changes-details
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