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Weird West Review
In this alternate universe, the West was won by trying a bunch of ideas so crazy they just might work… and if they don’t, hitting the quick-load button to revert to an earlier save and trying something even crazier until you pull it off. Thanks to that freedom to experiment with its world as you explore, Weird West is one of those games that feels like a stealth and combat playground even as it tells five mostly serious, well-written stories with interesting decisions throughout and a thoughtful conclusion. And with so much ground to cover and replayability to investigate, it’s well worth putting up with some quirks and underwhelming loot. What ties Weird West’s plot together is a group of shadowy figures using a magical brand to force your character’s consciousness into the bodies of various unsuspecting people. It’s a clever play on the way so many games have us take control of a character who already exists in that world but still need to bring us up to speed on their identity: h...
Warhammer 40K: Rogue Trader – How Did it Take This Long to Get a Warhammer CRPG?
It’s truly bizarre that across the nearly 30 years of Warhammer video games, we haven’t had a single one that attempted to channel the tabletop Warhammer experience by utilizing the genre that feels best suited to do so: CRPGs. But that’s all about to change, as Pathfinder developer Owlcats has been cooking up something to fill this void. During an extensive hands-off demo of Warhammer 40K: Rogue Trader, I checked out its extremely chunky turn-based combat system, drowned in its plethora of dialogue options and social skill checks, and nodded approvingly at its lovingly faithful depiction of Warhammer’s morbid universe. While it’s still very early, so far this CRPG is shaping up to be everything I’ve wanted from a Warhammer video game. If you’ve ever played (or even glanced at) a game of Warhammer 40K, then you probably know it’s designed for a hyper-specific kind of nerd who loves calculations, large-scale drama, and an incredibly detailed world one could easily get lost in. Warham...
EA Sports Takes Stronger Stance Against Racist Usernames, Especially in NHL Games
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EA Sports has announced that it will take a more active stance against racism in its various sports titles, particularly in the EA NHL series. EA was one of many game companies to come out in support of the Black community this week but some viewed the company’s statement as being hypocritical. This is because of the rampant racism present in its sports games, particularly the NHL series. The r/EA_NHL subreddit has been filled with users highlighting instances of racist usernames that appear to have only grown in numbers these past weeks. Especially concerning are the racist usernames that directly reference the death of George Floyd.
source https://www.ign.com/articles/nhl-20-racist-usernames-ea-sports-response
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“NHL 20 might be one of the most racist communities I’ve ever been apart of,” wrote one Reddit user in a now-locked thread published almost a month ago. The user reported facing off against user-created teams with blatantly racist team names and bemoaned EA’s lack of a meaningful reporting tool. “Nobody laughs at them, it’s just next to impossible to report this stuff,” responded one user. “EA doesn’t have the systems in place to properly do so.” Now EA appears to be in the process of developing those tools. In a statement published on its official EA Sports Twitter account, the company wrote: “We’re constantly taking action to maintain a culture of inclusion. Toxic behavior changes and evolves rapidly and we recognize that we need to do more to actively monitor and remove those individuals who perpetuate racist, xenophobic, homophobic or sexist behaviors in our games.” The company promises to review its term list to ensure filters are “comprehensive and accounts for various languages, dialects and slang. This is something we will review and expand upon regularly.”— EA SPORTS (@EASPORTS) June 5, 2020EA also says it’s “adding more tools in-game to increase the reporting functionality to make it easier and more seamless for players to report toxic behavior as it occurs and for our teams to remove the content and offenders,” as well as increase the “frequency of reviewing offenses with the goal of acting more quickly to remove it from our games.” The company also made a special announcement to the EA NHL community, which appears to be the only EA Sports game to receive its own dedicated message.
— EA SPORTS NHL (@EASPORTSNHL) June 6, 2020“Chel shouldn’t be a place for any form of hatred, bigotry or racism. We have manually actioned on thousands of accounts to date, but it hasn’t been enough, and that’s on us.” EA says it will deliver “harsher penalties to anyone with offensive content,” bolster “resources to monitor and action on more accounts,” strengthen its profanity filters and create “new in-game functionality for future titles that will allow players to report and send any abusive material directly to our team.” “This is only the beginning. We want to be a force in promoting inclusive and equal hockey culture and we will continue to take the proper steps towards achieving that.” The move follows Infinity Ward which announced that it too will strengthen its policies against racist and hateful usernames players create for online matches. These actions follow an industry-wide stance against racism following the death of George Floyd. [poilib element="accentDivider"] Matt Kim is a reporter for IGN.
source https://www.ign.com/articles/nhl-20-racist-usernames-ea-sports-response
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