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Weird West Review
In this alternate universe, the West was won by trying a bunch of ideas so crazy they just might work… and if they don’t, hitting the quick-load button to revert to an earlier save and trying something even crazier until you pull it off. Thanks to that freedom to experiment with its world as you explore, Weird West is one of those games that feels like a stealth and combat playground even as it tells five mostly serious, well-written stories with interesting decisions throughout and a thoughtful conclusion. And with so much ground to cover and replayability to investigate, it’s well worth putting up with some quirks and underwhelming loot. What ties Weird West’s plot together is a group of shadowy figures using a magical brand to force your character’s consciousness into the bodies of various unsuspecting people. It’s a clever play on the way so many games have us take control of a character who already exists in that world but still need to bring us up to speed on their identity: h...
Warhammer 40K: Rogue Trader – How Did it Take This Long to Get a Warhammer CRPG?
It’s truly bizarre that across the nearly 30 years of Warhammer video games, we haven’t had a single one that attempted to channel the tabletop Warhammer experience by utilizing the genre that feels best suited to do so: CRPGs. But that’s all about to change, as Pathfinder developer Owlcats has been cooking up something to fill this void. During an extensive hands-off demo of Warhammer 40K: Rogue Trader, I checked out its extremely chunky turn-based combat system, drowned in its plethora of dialogue options and social skill checks, and nodded approvingly at its lovingly faithful depiction of Warhammer’s morbid universe. While it’s still very early, so far this CRPG is shaping up to be everything I’ve wanted from a Warhammer video game. If you’ve ever played (or even glanced at) a game of Warhammer 40K, then you probably know it’s designed for a hyper-specific kind of nerd who loves calculations, large-scale drama, and an incredibly detailed world one could easily get lost in. Warham...
Dying Light - Hellraid DLC Release Date Set for July
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Techland has announced the release date for the Hellraid DLC coming to Dying Light. The dark fantasy-themed content will now be released on July 23 for PC, Xbox One, and PlayStation 4 for $9.99. Dying Light - Hellraid will also get a beta this weekend for anyone who pre-orders the DLC on Steam. Dying Light - Hellraid is a DLC expansion to Dying Light, Techland’s open-world zombie game. This is not a full-on standalone game, but rather DLC content the developers created while the originally announced Hellraid project is on hold. Techland is not working on the full Hellraid at this time. Instead the studio is developing Dying Light 2. [ignvideo url="https://www.ign.com/videos/2020/06/26/dying-light-hellraid-release-date-trailer"] In the new release date trailer above, you can see players explore a dark fantasy world where instead of zombies, they fight demonic hellspawn while using medieval weapons. There will be both single-player and co-op options as well. The pre-order beta will be hosted this weekend from June 26 to June 29. Anyone who pre-orders the Hellraid DLC through Steam can gain access to the beta. [ignvideo url="https://www.ign.com/videos/2019/08/26/dying-light-2-26-minutes-of-gameplay-with-developer-commentary"] Dying Light 2 was originally set to be released this spring but was delayed so the developers could make further improvements to the core game. Check out a 26-minute gameplay preview with developer commentary in the video above. [poilib element="accentDivider"] Matt Kim is a reporter for IGN.
source https://www.ign.com/articles/dying-light-hellraid-dlc-release-date-set-for-july
source https://www.ign.com/articles/dying-light-hellraid-dlc-release-date-set-for-july
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