Most 3 Popular Posts of The Week!
Weird West Review
In this alternate universe, the West was won by trying a bunch of ideas so crazy they just might work… and if they don’t, hitting the quick-load button to revert to an earlier save and trying something even crazier until you pull it off. Thanks to that freedom to experiment with its world as you explore, Weird West is one of those games that feels like a stealth and combat playground even as it tells five mostly serious, well-written stories with interesting decisions throughout and a thoughtful conclusion. And with so much ground to cover and replayability to investigate, it’s well worth putting up with some quirks and underwhelming loot. What ties Weird West’s plot together is a group of shadowy figures using a magical brand to force your character’s consciousness into the bodies of various unsuspecting people. It’s a clever play on the way so many games have us take control of a character who already exists in that world but still need to bring us up to speed on their identity: h...
Warhammer 40K: Rogue Trader – How Did it Take This Long to Get a Warhammer CRPG?
It’s truly bizarre that across the nearly 30 years of Warhammer video games, we haven’t had a single one that attempted to channel the tabletop Warhammer experience by utilizing the genre that feels best suited to do so: CRPGs. But that’s all about to change, as Pathfinder developer Owlcats has been cooking up something to fill this void. During an extensive hands-off demo of Warhammer 40K: Rogue Trader, I checked out its extremely chunky turn-based combat system, drowned in its plethora of dialogue options and social skill checks, and nodded approvingly at its lovingly faithful depiction of Warhammer’s morbid universe. While it’s still very early, so far this CRPG is shaping up to be everything I’ve wanted from a Warhammer video game. If you’ve ever played (or even glanced at) a game of Warhammer 40K, then you probably know it’s designed for a hyper-specific kind of nerd who loves calculations, large-scale drama, and an incredibly detailed world one could easily get lost in. Warham...
Outriders Is Online Only, But Not a Service Game
- Get link
- X
- Other Apps
Outriders requires a constant internet connection, but this does not mean that it is a service game akin to the likes of Destiny or The Division. Talking to IGN, Outriders’ creative director Bartosz Kmita confirmed that “It's online only. We have a lot of things in the backend so you have to be connected to the internet to be able to play.” [ignvideo url="https://www.ign.com/videos/2020/05/28/outriders-preview"] Outriders is a co-op shooter, but can be played solo, despite the requirement for an internet connection. The always online nature may have players questioning if Outriders is a service game, but Kmita emphasises that’s not the case. “We wanted to release the game as a complete product, so the story, the endgame, everything is in the box when you buy it,” he states. “We are not chopping the content we have created to release it month by month, we are giving all what we have created on day one. It’s all that we think is necessary to have a complete experience with Outriders.” That also means that the microtransactions that you’d associate with service games won’t be present in Outriders. “The bad things that are sometimes connected to games as a service, like loot boxes or any pay to win mechanics, we are against them,” says Kmita. “So we're not using them at all in our game.” [widget path="global/article/imagegallery" parameters="albumSlug=outriders-first-screenshots&captions=true"] But the ‘whole product’ approach doesn’t mean that developer People Can Fly will not be supporting Outriders after launch. “You can think of it as a more old school approach like the Diablo games, where you get the more or less finished product and then a big expansion from time to time that expands the whole game and whole universe,” explains Kmita. “Not that every week they add two additional items or small things, or they force you to do some activities to unlock some other things. It's not our approach.” For more on Outriders, check out our hands-on preview and a closer look at the RPG systems at play in the game. [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer. You can follow him on Twitter.
source https://www.ign.com/articles/outriders-online-only-microtransactions-service-game
source https://www.ign.com/articles/outriders-online-only-microtransactions-service-game
- Get link
- X
- Other Apps
Comments
Post a Comment