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Best Xbox Deals Today (December 2023): Save On the Diablo IV Xbox Series X Bundle & More

Xbox Takes a Jab at PS5's Vertical-Horizontal Process

Xbox has taken a playful jab at PS5 after Sony revealed the process for switching its new console from a vertical to horizontal orientation. In a PS5 teardown , Sony's Yasuhiro Ootori explained that to turn the console sideways a vertical stand needs to be unscrewed, with the screw then stored inside the stand, which is then clipped onto the side of the console. Xbox then responded on Twitter, showing a slightly more simple process for Xbox Series X – you just turn the console on its side: How to switch the Xbox Series X from vertical to horizontal pic.twitter.com/efnCoBPWTW — Xbox UK (@xboxuk) October 7, 2020 The tweet harks back to a similar moment before the launch of PS4 and Xbox One. After Xbox revealed that, initially, it would potentially support players paying a licensing fee to activate used games , Sony produced a joking guide to sharing used games on PS4 – which amounted to handing someone else your old game. You can watch the video below: [ignvideo url="https:/...

PS5 Teardown: Everything We’ve Learned About the Inside of PlayStation 5

Sony has finally given us a full, in-depth look at what's inside a PS5 in a new teardown video, and it's an elegant machine that seems built very much with the failings of the PS4 in mind. You can watch the full video below, or read on for everything we've learned about the silicone and metal guts of PlayStation's next-generation offering. Let's start from the outside with the obvious point: it's massive, and bigger than a PS4. The teardown, performed by Sony Interactive Entertainment's VP of Mechanical Design Department, Yasuhiro Ootori, revealed some interesting elements about the console's size. Standing 104mm wide, 390mm high, and 260mm deep (thats 4.09 inches wide, 15.35 inches high, and 10.23 inches deep if you speak Imperial), it's a chunky machine for a home console. For reference, a PS4 Pro is 55mm x 327mm x 295mm. [ignvideo url="https://www.ign.com/videos/2020/10/07/ps5-teardown-official-hardware-deep-dive"] Ootori says that the s...

Marvel's Spider-Man: Miles Morales Art Book, Prequel Novel Announced

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Marvel's Spider-Man: Miles Morales is set to hit the PS4 and PS5 in just a few weeks, but fans of Insomniac's take on Miles will have more opportunities to jump into the character's world via two newly announcred books. IGN can exclusively reveal the titles and cover art for Titan Books' Marvel's Spider-Man: Miles Morales - Wings of Fury, the prequel novel tied to the game, as well as Marvel's Spider-Man: Miles Morales - The Art of the Game. Check out the cover art for both below: [caption id="attachment_2418146" align="alignnone" width="720"] Marvel's Spider-Man: Miles Morales - Wings of Fury Cover[/caption] Wings of Fury will actually hit before the PS4/PS5 game is released, with the novel written by SLAY author Brittney Morris being available from Titan on November 10. The story focuses on Miles grappling with the responsibility of being Spider-Man as he deals with Vulture and Starling setting experimental tech onto the str...

This Book Offers an Insider Look at BioWare's 25-Year History

BioWare has spent 25 years building a reputation for crafting high-quality video games with immersive, lore-heavy worlds. If you've ever wondered what it's like to work behind the scenes and bring those epic games to life, Dark Horse Comics has just the book for you. Dark Horse is releasing a new hardcover artbook called BioWare: Stories and Secrets From 25 Years of Game Development. As the name suggests, this book gives fans a closer look at the company's inner workings and the fascinating behind-the-scenes stories that arose out of modern classics like Mass Effect and Knights of the Old Republic. Plus, you can expect a copious amount of sketches and concept art and even glimpses of BioWare games that never saw the light of day. Check out the slideshow gallery below for an exclusive preview of this sprawling BioWare retrospective: [widget path="global/article/imagegallery" parameters="albumSlug=bioware-stories-and-secrets-from-25-years-of-game-development-ex...

PS5 Teardown Explains Why It's So Big - To Stay Cool and Quiet

Today's official PlayStation 5 teardown told us a lot about the console , but perhaps the most interesting element was learning just how afraid Sony seems to have been about heat buildup in the new generation, and the lengths it's gone to correct that. It even explains why PS5 is quite so massive. Clearly as sick of "my PS4 sounds like a jet engine" tweets as the rest of us, Sony appears to have thrown everything it can at the wall to help PS5 run cool and, thus, quietly. In the course of the teardown, we see multiple means of keeping the console cool: The entire rear side of the console is an exhaust port. A huge, 120mm x 45mm cooling fan, capable of drawing in air from both sides. Dust catching ports that have been built to withstand vacuuming. A liquid metal thermal conductor to keep the CPU and GPU cool. A large heatsink, using a heat pipe that achieves the same performance as a vapor chamber. [ignvideo url="https://www.ign.com/videos/2020/10/07/ps5-te...

Genshin Impact Has Plans for New Characters, Locations and Next-Gen - But Not Xbox

Genshin Impact developer MiHoYo is working on more characters, locations, and next-gen versions of the game – but has no plans for an Xbox version. Speaking to IGN Japan, a MiHoYo spokesperson explained that it considers Genshin Impact a live service game, "and the current version is only a portion of the content [...] We will continue developing even more content and gameplay while also releasing updates and optimizations. So, the product that goes online isn't the 'final version', but rather the 'first step'." While MiHoYo doesn't have immediate plans to add new mechanics to the mix, its aim is to build Genshin Impact's world out from its current state. The game launched with 20 characters and two major city locations (Mondstadt and Liyue), and the developer makes clear that more charcaters, character-specific missions, and a third city are currently in development. New side quests will also be added. [ignvideo url="https://www.ign.com/video...

Universal Studios Japan's Super Nintendo World Now Plans to Open Spring 2021

Super Nintendo World is reportedly now planning to open in Spring 2021 at Universal Studios Japan. Pop culture website Kai-You  reports that the Super Mario-themed theme park is planning to open early next year. Super Nintendo World's was supposed to open in July 2020, but its launch was  indefinitely delayed back in June 2020 in the midst of the ongoing COVID-19 pandemic. Kotaku 's Brian Ashcraft suggests that the opening date for Super Nintendo World may be April 2021, due to the fact that this is when the country is currently considering removing its entry ban for tourists. [ignvideo url="https://www.ign.com/videos/2017/06/08/super-nintendo-world-japan-teaser-trailer"] The Kai-You report also reveals the 'Mario Cafe & Store,' which will apparently open prior to the official launch of the theme park - in its Hollywood Boulevard area - offering Nintendo merchandise and themed food and drinks. Some of the images shown offer a glimpse at the confectionary,...